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Messages - HorridOwn4ge

Pages: 1 ... 4 5 [6] 7 8 ... 20
76
DF Dwarf Mode Discussion / Re: Idea: Ultimate Fortress
« on: April 05, 2012, 05:57:38 am »
Next month I will have 90-100 mB downlaod and 20-30 Upload, U jelly?

77
A titan composed flame happened, there was a smell of burnt dog and kittens lingering for months even after the titan got killed, then the psiral ensued.

78
DF General Discussion / Re: What Would Urist Do?
« on: April 01, 2012, 09:24:52 am »
Warhammers

WWU eat for breakfast.

79
I have a Gayming-PC a Xbox 3shitty and PeeS3 and still I'm spending more time on this forum than playing on of the above listed gaming platforms.

80
It takes me way too long to gen and my specs are:

AMD Phenom 1090T (Six-core at 3,25 gHz)
8 Gbytes of Kingston DDR3 RAM (at 1336 mHz)
Windows 7 Ultimate
And ofcourse the most important thing DF needs:
nVidia 9800gtx (512mb DDR3 baby)

It takes me about 1 and a half hours to gen a large world at 1050 years old.

81
DF General Discussion / Re: How did you find Dwarf Fortress?
« on: March 29, 2012, 12:00:13 pm »
/v/ after I saw the design for a bloodpowered bloodspewing cannon (you know the one) in a thread, I instantly googled it and started playing.

82
DF Dwarf Mode Discussion / Re: Ghost Buster!
« on: March 23, 2012, 04:25:30 pm »


The pony uses a heresy image, oh the Magnetite!

83
Is it a dwarf?

84
He is your expedition leader because there are no other dwarves left to be your expedition leader bro, so he will be elected automatically.

85
DF Dwarf Mode Discussion / Re: Dwarven Cloning?
« on: February 17, 2012, 06:41:19 pm »
Cut him up in many pieces and enjoy your army of undead werecamels / undead dwarfs.

86
Shit I totally forgot about this fort I' ll start later today if I can still take up my turn that is.

87
DF Dwarf Mode Discussion / Re: Dwarven test of dwarfiness?
« on: February 09, 2012, 04:13:59 pm »
TEST YOUR MIGHT anyone?

88
DF Dwarf Mode Discussion / Re: Alternative Defense
« on: January 31, 2012, 05:18:08 am »
Build a huge tower in your courtyard with a one tile wide path to your fort. Put dodge traps along the path and channel a 5x5 hole under the path into hell.

89
I still like the 16 lever puzzle I mentioned earlier.  Makes a nice neat 4x4 square of levers. If the incorrect sequence is triggered, there is a chance of flooding the room. There is a delay before the door opens on the correct sequence (the rube goldberg contraption has to do its thing first), making an impatient human skip it as ineffectual.

That' s a chance of 1 in 65,536 of opening the door bro.

90
DF Dwarf Mode Discussion / Re: Serrated disc / giant ax trap materials
« on: January 18, 2012, 08:25:41 am »
Large glass golems anyone?

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