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« on: February 20, 2014, 05:12:06 pm »
fields of upright spike traps linked to a lever can be great. It's so over powered I stopped using them. It can destroy entire sieges, doesn't jam, hits and kills trapavoid, water breathing, magma, stun and pain immune creatures, unless they're made of metal or stone, but still cripples those. If the entrance is a tunnel it wil also deal with flying creatures.
Your military can be a great asset too, when properly used. Use your eyes. If you see an elite archer or crossbow goblin, don't fire from behind fortifications. If there are normal ones, fire from behind fortifications but don't charge (if your marksdwarfs have a clear path to actually engage the goblins in hand to hand you're doing something wrong), and once they have no ranged support, either continue to harass them with your marksdwarfs or sent in the dwarf lords. I had a mix of spearlords, swordlords, axelords and some wrestlers (actually, miners with steel picks and legendary 5+++ in mining) and those 8 defeated a 40 goblin, 10 trolls and 10 rutherers large siege. It was a carnage. One of the weapon lords suffered a scratch on his hand.