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Messages - Rince Wind

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661
This ignores the primary strength of the AC/5 and/or primary weakness of the PPC: heat.


No, you just ignored the first half of my paragraph where I said that you can't buy the heatsinks for the difference in tons anymore. :P

662
Ah, ok, I didn't know the exact values anymore and thought it did 9 damage ingame, my bad.

The AC/5 is (probably) still 1t heavier, without ammo. Though you can't buy enough heatsinks for the difference in damage anymore. I'd say the PPC would not be as bad as the AC/5 in tabletop in this comparison, because there you need 2 AC/5s with a combined 16t weight to do the same damage at similar ranges. And your ammo still explodes in your face.
But I think I was less than impressed by PPCs in some of the dev streams.
Well, we'll know in less than three weeks. (Fingers crossed that it runs on my toaster.)

663
Damage and armor values have been changed to allow for more granularity. So the 9 doesn't say much, certainly not that it does 80% more damage than in tabletop.

And for the most part energy weapons are king in CBT. Missiles have their use, but ACs, especially the AC/2 and AC/5 are pretty bad. The AC/10 is ok, and the AC/20 is the weapon with the most damage for most of the ingame time. But they are heavy and have a rather low ammo count per ton. With special ammunition you are looking at two shots for a ton of AC/20 ammo. Ammo which can blow you to kingdom come quickly on a (un)lucky crit. Even with CASE you loose a location and get a hit to your MechWarrior. Autocannons are too heavy for what they bring to the table and for the risks associated with them. If you just use energy weapons all you need are more heatsinks.

The Hunchback 4P throws around a lot more damage than the classic 4G with its AC/20, because the medium laser is just that good.  I still love the HBK-4G more because the damage is concentrated and because it gets all the style points.

When you can mix and match regular ACs just don't make the cut if you are only looking at numbers.

So...I am entirely in favour of a rebalance to make my preferred weapon system (ok, they may be tied with SRMs) better.

What I do know is that missiles and autocannons affect stability while PPCs play havoc with the sensors of those hit by them.

We'll have to see if you can do a 3-3-2 firing pattern on an Awesome. I was never much of a Black Knight fan anyway, though I do love the Flashman (not for its looks). Things like Stormcrow Primes that can fire all their lasers on the run all day long are the most boring mechs.

664
Or get THE mech with 3 PPCs.

665
Other Games / Re: Dark Souls Remastered: Praise the Hype
« on: April 03, 2018, 02:08:15 pm »
The only important thing is: will the game be properly playable with mouse and keyboard? I only got to that first area after the intro/tutorial part, because the controls were awful, with the inventory/menu being a lot worse than even Bethesda games. Which is quite the achievement!

666
Downed two of those Clan-Bastards, nice!

I think we should keep some Clan-Weapons and especially all Clan-Armor. For if we ever field their mechs, they will loose some. And that is really hard to replace.
[In my campaign I have to rip out all clan armor I can get my hands on at the moment. We're up against the Bears and it is a hard fight. But we try to keep some clan mechs in the field because they do bring a lot to the table.
One of my best mechs is mixed tech though: A royal Thug with cERPPCs in place of the IS ones and an additional SRM6. The pilot is an SRM6 specialist, so he can punch his own holes and then fill them well even at greater range.
I also just lost a Mad Cat.

667
Production is a market where you compete with people who have perfect skills.

668
Playing again as well, if you want to do some stuff together hit me up.
Rince Aumer

669
As I said it might be 3 months, I honestly can't remember.

I have a Dramiel for that chain, quick, warps quickly for those endless travelling quests and has no problem killing anthing with my skills. The shield repper is hardly ever used. For that one transport quest or whatever I carry a cargo extender, iirc.

670
Once every 6 months (or three? Can't remember) the sisters-arc can be done to fix some standings. It is a pain though, and some derived standings can only be improved by shitting on other standings I think. Ammatar don't like me very much, and I think I can only raise it by doing missions that then reduce standing for Minmatar and so on.

And yes, those fittings are only for omega pilots because AWU 5 is I think.

671
Wait until a fit needs Advanced Weapon Upgrades 5. ;)

672
Those fitting skills are really important. A lot of fits depend on them being maxed/at max alpha level.

673
Other Games / Re: Aurora - The Dwarf Fortress of 4X Games
« on: March 21, 2018, 06:25:34 pm »
Yes you can, I used ECM that was way better than mine in designs. Of course, you are limited to the number of components you salvage, but it can still be a lot better than just some research points.

674
Because your stomach is suddenly empty once you get close?

675
Stealing other peoples loot doesn't lower your sec standing IIRC. So if it is something good and your safety is set to yellow you could just grab it and then dock for 15min and have a coffee. Or be in a pvp ship and hope the other guy attacks you.

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