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Messages - GamerKnight

Pages: 1 ... 14 15 [16] 17 18 ... 61
226
DF Dwarf Mode Discussion / Re: 7 Tame Crundles
« on: March 27, 2011, 12:38:42 am »
Hey, ummm, how do I use the clear glass the FB was made from? I want a cage for fish.

227
DF Dwarf Mode Discussion / Re: 7 Tame Crundles
« on: March 27, 2011, 12:33:25 am »
WHOOO!!! The Ogres missed the Forgotten Beast, but the FB is now getting it's ass whooped by a wrestler militia with no armor!

228
DF Dwarf Mode Discussion / Re: 7 Tame Crundles
« on: March 27, 2011, 12:24:19 am »
SHIT!!! A Forgotten Beast has arrived, if I released the Ogres near it, would they have a chance to kill it? Maybe if I used Runesmith to beef them up a bit?!?!?!

229
DF Dwarf Mode Discussion / Re: 7 Tame Crundles
« on: March 27, 2011, 12:19:47 am »
The Ogre didn't even make it to the drop, lucky I backed up the save.

230
DF Dwarf Mode Discussion / Re: 7 Tame Crundles
« on: March 27, 2011, 12:14:51 am »
I now have 10 Crundles, a Giant Rat and 2 Blind Cave Ogres. I've made a big drop of 22 Z levels. I'm going to drop an Ogre, I hope it doesn't survive.

231
DF Dwarf Mode Discussion / Re: 7 Tame Crundles
« on: March 26, 2011, 11:49:58 pm »
I have no need for food. I have two legendary fisherdwarf and two legendary fish cleaners, I have over 700 fish for a twenty something people fort.

I can't really drop them, I managed to find a natural waterfall  :D :D :D and built my fort next to it, and if I drop them down there they just swim back up, just like the chicken I dropped earlier.

232
DF Dwarf Mode Discussion / 7 Tame Crundles
« on: March 26, 2011, 11:36:48 pm »
What do I do with 7 tame Crundles? They are really annoying and I need to do something with them. Any ideas?

233
I am !!SPECIAL!!

234
General Discussion / Re: Things that made you sad today thread.
« on: March 26, 2011, 08:57:39 pm »
BURN IT! BURN THE ABOMINATION!

235
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: March 26, 2011, 08:56:47 pm »
Gatizobok, "The Fondled Pillar", a native gold mechanisms

This is a native gold mechanisms. All craftsdwarfship is of the highest quality. It is encrusted with native gold, decorated with yak leather, and encircled with bands of native gold. This object menaces with spikes of native gold.

Weight: 386

Basic Value: 217200

Not bad for my first artifact in this fort, and I'm very early into the game. It's either late winter or early spring - I don't remember. The name is fitting, since the dwarf who made it is named after an old college friend of mine who was well known for being a bit randy.

Edit: Also, badgers. Very angry badgers. Regular ones, badger men, and giant  badgers. They keep swarming over the map and attacking anything out in the open. No injuries yet, and two smaller badgers were killed by a miner and a horse.

'The Fondled Pillar'? You have got to be kidding me. I thought the 'Cave of Anus' I got was bad.

236
Meh. The title and question says it all.

237
What shows are these?

238
General Discussion / Re: Egypt and the world
« on: March 26, 2011, 07:18:35 pm »
Where? I'll pass on the info... Once I get some of my own.

239
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: March 26, 2011, 07:17:51 pm »
My modded game with needless automatons has failed. I focused too much on my magma forges and I did not see a point from which the magma froreached volcano outside could get in. 'Robot' dwarves can still feel pain.

240
Other Games / Re: Elder scrolls V: Skyrim
« on: March 26, 2011, 07:09:57 pm »
On the topic of wearing things, remember when people in Morrowind would say nice things to you if you were wearing expensive gear?

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