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Messages - Dimitri

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121
DF Dwarf Mode Discussion / Re: Funny/Awesome/retarded gods
« on: June 25, 2011, 01:27:34 am »
In my current modded game, I'm getting loads of gods dedicated to plague, death, war and revenge, amongst other things.

Can't remember the name, but in my last worldgen, one God was essentially the patron saint of Rivers, Death, and Suicide.
I lost patrolling troops in an ambush when they dodged into the damn river.
Stupid God.

122
Other Games / Re: Mount and Blade
« on: June 22, 2011, 09:19:12 pm »
Heard a lot about M&B:Warband, watched part of an LP, seems good.

Had one download fall through, snagged a download accelerator, downloading again. Hopefully my shit-tastic rig can handle it.
Fingers crossed.

123
DF Dwarf Mode Discussion / Re: Strangest Shit Ever
« on: June 22, 2011, 06:30:32 pm »
http://www.newgrounds.com/portal/view/138751
Peg-Leg Pirate Battle-Nun is a GO!

Give it time. Everything comes with time.

124
General Discussion / Re: Vector's Progressive Rage Thread
« on: June 22, 2011, 06:25:07 pm »

I've experienced something similar to this.
I was taken (Under the pressure of my Grandmother) for a psychiatric evaluation at the ripe old age of seven or so, solely for the fact that I wasn't 'Acting like a normal kid'. I liked comic books and video games. I even played outside, with other children even.
Apparently, preferring my own company the majority of the time led to a diagnosis of Severe Clinical Depression. At seven. -Maybe- eight. About the only thing I wasn't remotely content with was the fact that I didn't have the latest Final Fantasy.
So, they put me on Prozac, against my Mother's wishes. It definitely had an effect, and I won't go into specifics.
Needless to say, not only is unnecessary administration of medication common; it's been going on for a while.
Glad there was a sensible person at the hospital you went to, and good luck with the sessions. Hopefully a helpful therapist can talk some sense into the oddballs... seriously, what kid -isn't- hyperactive at three?

Truean:
I can sympathize, in a way.
I won't bore anyone with specifics (It'll probably sound juvenile anyway.), but it sounds like you're leading a successful life, and that's more than most people can say. Yours truly included. ;)

126
DF Dwarf Mode Discussion / Re: Foreign Weapons
« on: June 21, 2011, 11:24:10 pm »
Well, except there's two of them.  Height AND broadness (and length, but it's not used with dwarves) both go 75-125 in range.

...

Whelp, there 'is' that little tidbit I managed to conveniently forget. Ugh.
I'm actually not sure what to make of it: I don't believe I've ever encountered anything in Vanilla that couldn't wield the basic weapons.
Perhaps one has more of an effect than the other?

Also, from what I've heard (and seen in my own games) whips are currently broken, and have physics similar to lightsabers. They'll chip your bones no matter what you're wearing.
The mechanics behind the super-whip are simple: Small contact surface, fairly deep penetration, blunt force.
Not that dissimilar from the warhammer, really.

127
DF Dwarf Mode Discussion / Re: Strangest Shit Ever
« on: June 21, 2011, 08:31:17 pm »
I am in the process of reading the thread now.. and I think I have a goal to aim for.

128
DF Dwarf Mode Discussion / Re: Strangest Shit Ever
« on: June 21, 2011, 07:32:58 pm »
Ah.

Not bad for a moss-haired pygmy cannibal.

129
DF Dwarf Mode Discussion / Re: Dead dwarves in a pond
« on: June 21, 2011, 07:31:56 pm »
Aren't bodies in 'unsafe' areas set to forbidden by default?
Wait, you've probably checked that already.

Um.

Try dumping him then reclaiming the body?

130
DF Dwarf Mode Discussion / Re: Strangest Shit Ever
« on: June 21, 2011, 07:17:11 pm »

131
DF Dwarf Mode Discussion / Re: Foreign Weapons
« on: June 21, 2011, 07:11:32 pm »
If I'm reading things right, a dwarf's height and broadness can be 75-125% default size.  If both are applied, that means a dwarf can be between 33,750 and 93,750 size.  The largest of dwarves can single-hand any weapon, and equip a shield or another weapon in the off-hand.  An average dwarf uses most foreign weapons as a multi-grasp.  A very small dwarf cannot use the majority of weapons, even domestic weapons (which makes me think I'm interpreting the numbers wrong).  However, the chances of getting both broadness and height at minimum is 1/14, and genetics do seem to play some role, making exceptionally small dwarves rare and/or evolution'd away during worldgen.  I've heard conflicting reports about dual-wielding weapons and shields, and I know that high/broadness plays a roll in weapon size, but the exact relation is unknown.

If my (Admittedly horrible) math skills are correct, it should range from 45,000 to 75,000, using the 75-125% range.
Smallest Dwarves should be able to use standard civ weaponry, but only the heavy duty Dwarves could use the larger weaponry humans would bring. If my math is correct, that is.

Which it probably isn't. ::)

132
DF Dwarf Mode Discussion / Re: Dead dwarves in a pond
« on: June 21, 2011, 07:03:30 pm »
Do you have them set to gather refuse from outside?
(Hit 'o', 'r', then whatever option for outdoor gathering.)

133
DF Dwarf Mode Discussion / Re: Strangest Shit Ever
« on: June 21, 2011, 07:00:47 pm »
If it's any consolation, they have more in common with Scandinavian Giants than Elves.

You ever hear of an Elf murdering local fauna with a steel Langrsverd? I think not.

134
DF Dwarf Mode Discussion / Re: Mod Suggestions: Waves of Weaklings
« on: June 21, 2011, 06:58:56 pm »
To nab an older DnD idea, Gibberlings. (Or their equivalent)

Rapid-breeding, rabid little beasts that terrorize the wilderness in vast swarms, devouring anything in sight.
Making them a civ with no weapon/armor access, an extremely high birth/maturation rate ([LITTERSIZE:10:20] or so?), smallish size and a nasty bite.
Oh, and able to siege/ambush in any season.

Seems like that would bring the sheer force of numbers you'd like. A few more civs like that, and you'd have near-unending hordes.


135
DF Dwarf Mode Discussion / Re: Strangest Shit Ever
« on: June 21, 2011, 06:53:47 pm »
I modded in Elves that are more hardcore than Dwarves.

I believe that counts as 'strange' in these parts.

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