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Messages - shenle

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DF Modding / Re: Stonesense - Official thread
« on: February 04, 2011, 07:34:19 am »
how do i change the memory doc. it sends me to internet explorer and i cant change stuff

If you read my post it says "right click, save as"

However after having used it for a few days I noticed that 2.2 with the new xml is very unstable and crashes a lot. For a quick peek while the game is paused it's OK, but don't keep it open for any length of time while you play. It usually crashes after 5-10 minutes at most, and brings the main game down with it. It also crashes as soon as an autosave kicks in, or when you do a manual save.

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DF Modding / Re: Stonesense - Official thread
« on: January 31, 2011, 10:51:43 am »
For me the stonesense.exe from the SVN repository works with 31.18 as-is. It does crash every once in a while though.

Or else, you have to download the last version of memory.xml. It can be found on this page: https://github.com/peterix/dfhack/tree/master/data under the name "memory-ng.xml". Download that file (direct link: https://github.com/peterix/dfhack/raw/master/data/Memory-ng.xml - right click, "save as"), rename it to "memory.xml" and put it in the stonesense 2.2 directory (replacing the file already there). Works for me fine with 31.18.

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DF Modding / Re: Stonesense - Official thread
« on: January 29, 2011, 09:57:47 am »
I checked out the svn code today and attempted to compile it with Visual Studio 2008 (pro, not express) and cmake 2.8. It first complained of a missing include file, allegro/allegro5/alcompat.h The file is indeed missing in the svn tree, and is referenced in multiple source files. I extracted the file from the current release of allegro5 (:RC4) and put it there, the compilation continued but eventually the build process failed with about 2600 errors, mostly allegro-related unresolved externals.

If anyone is interested I can forward them my buildlog.

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