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DF Gameplay Questions / Trying to figure this game out...
« on: February 02, 2011, 04:10:44 am »
...and I thought I was doing okayish, until tonight.
Let's see what happened so far tonight, in no particular order:
1. A leatherworker went into a secretive mood, but despite the unused and accessible Leather works shop, he didn't claim it; hence insanity, death, and me learning to make coffins. He didn't appear to have any other skills that needed a different workshop, and i had various leathers in my stockpiles.
2. I've a squad of three marksdwarves, and even using the steps trying to get them to train (assigning bolts, making them inactive/training, setting up archery ranges as seperate rooms, making sure got the direction right, etc); they wouldn't train. Heck, I even 'm'oved them into the archery range room.
Edit: Scratch that... one of the three was just seen training... but the other two in her squad still said "Cannot follow order".... and now the first one is Cannot follow order again
Not only that, when I told them to Attac'k' a goblin thief before, they did nothing. They always say "Soldier (cannot follow order)" in the units list. (Searching the forum for that gave me the steps to try in 2 above, but no good.
3. I first tried learning this game with whatever version was in the step-by-step Newby tutorials (very helpful, by the way), and now I'm using 31.18. Another thing I want to know is, why don't crafts get put into bins/finished goods stockpiles in 31.18?
4. I've got all these Tame stray dogs wandering my fort.. but when I set up a kennel to make these useless Animal Handlers earn their booze, all I get is No animal messages. What super obvious thing am I missing here?
Sorry for the newbish questions, especially for my first post. I've read a few awesome threads here.
Let's see what happened so far tonight, in no particular order:
1. A leatherworker went into a secretive mood, but despite the unused and accessible Leather works shop, he didn't claim it; hence insanity, death, and me learning to make coffins. He didn't appear to have any other skills that needed a different workshop, and i had various leathers in my stockpiles.
2. I've a squad of three marksdwarves, and even using the steps trying to get them to train (assigning bolts, making them inactive/training, setting up archery ranges as seperate rooms, making sure got the direction right, etc); they wouldn't train. Heck, I even 'm'oved them into the archery range room.
Edit: Scratch that... one of the three was just seen training... but the other two in her squad still said "Cannot follow order".... and now the first one is Cannot follow order again
Not only that, when I told them to Attac'k' a goblin thief before, they did nothing. They always say "Soldier (cannot follow order)" in the units list. (Searching the forum for that gave me the steps to try in 2 above, but no good.
3. I first tried learning this game with whatever version was in the step-by-step Newby tutorials (very helpful, by the way), and now I'm using 31.18. Another thing I want to know is, why don't crafts get put into bins/finished goods stockpiles in 31.18?
4. I've got all these Tame stray dogs wandering my fort.. but when I set up a kennel to make these useless Animal Handlers earn their booze, all I get is No animal messages. What super obvious thing am I missing here?
Sorry for the newbish questions, especially for my first post. I've read a few awesome threads here.