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« on: April 05, 2011, 05:32:07 am »
Oh no. I wasn't thinking about using multiple castes. Maybe for general types like "Strong" or "Smart" or "Useless" or whatever, but basically I'd like, for example, Nordic immigrants to be able to breed with Osmen. Their children would be members of whatever civilization they became a part of, not just outsiders who can only breed with their own kind.
Aaaand it works. You can have multiple entities with the same creature type. Once immigrating to a site, the people breed as normal. In my case, the only unintended side effect was that the cities are now called "Human Town of Blahdeeblah" instead of "Nord town of Blah".
In Legends mode, it appears that my civs, who have very different ethics, are actually going to war with each other. I have never seen humans warring with other humans before, so this must be the different civs fighting. I can tell they are separate since they're using different LAnguage files (one is english, the other finnish).
So, I guess that's a mission accomplished, eh? Now I just need to make MANY human civs with different ethics, weapons, and languages. They'll all report as human but they will be beholden to civs with different ethics.
YAY SCIENCE!