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Messages - Sirdrake

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61
ill have a blast put me on the list

62
DF Dwarf Mode Discussion / Re: Hello there. I'm new here, i guess.
« on: March 02, 2011, 11:43:02 am »
it's a very nice one and not full of mentally challenged little kids :D

Ha dont make me laugh start reading the posts and you will find out were mentally sick people here in bay12

We're all warped in one way or another. Bay12 forums: Yet another Insane Asylum on the internet.
but its the best insane house ever snd i mean !!EVER!!

63
DF Dwarf Mode Discussion / Re: Hello there. I'm new here, i guess.
« on: March 02, 2011, 11:14:41 am »
it's a very nice one and not full of mentally challenged little kids :D

Ha dont make me laugh start reading the posts and you will find out were mentally sick people here in bay12

64
DF Modding / Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« on: March 02, 2011, 10:58:29 am »
yes they do ignite because its a real problem in gen mod wen obsidian dwarfs(fire breathers) are in the military

65
DF Dwarf Mode Discussion / Re: Face Palm moments you had
« on: February 28, 2011, 12:29:35 pm »
I'm still using the old method for flooding farmland, but to make underground tree farms after I breach the first cavern. Underground trees will still only grow on muddy rock.

Not true... I get "trees" (tower cap, etc.) in my pastures dug out of clay/sand, without ever irrigating.  Probably a bug, so don't count on it staying that way whenever .20 comes out.

Obligatory facepalm: If the mason is 80 Z levels up, he probably can't get down to the circus in time to wall up the hole where the clowns are coming out....
its not a bug because it happens in myn all the time

66
Name: Musashi
gender: male
weapons: 2 steel longswords
stats: 5 sword and 1 dodging
Bio: Came to reclaim money lost by his brothers

You forgot race

67
DF Modding / Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« on: February 27, 2011, 04:10:06 pm »
can someone direct me to the corner of shame it seems i forgot to make a new world after changing the raws
LOL Ive done that before

68
DF Dwarf Mode Discussion / Re: Strangest thing to happen in your fort?
« on: February 27, 2011, 03:59:59 pm »
too late he went berserk and he had a red steel pick. had to make a makeshift hospital for my Military commander

Back on topic
it was weird for me

69
DF Dwarf Mode Discussion / Re: Winning Is Fun
« on: February 27, 2011, 03:54:49 pm »
WIN!!!!!! YOU CANT WIN IN DWARF FORTRESS
I dont know the meaning of WIN

70
DF Dwarf Mode Discussion / Re: Strangest thing to happen in your fort?
« on: February 27, 2011, 03:48:59 pm »
A miner went to a fey mood and didnt claim a workshop even thou i had like 5 craftdwarfs workshops(he had no other skill than mining)

71
NAME:Drake
RACE:Dwarf
GENDER:Male
SKILL:Hammer 5
ITEM:Shadowsteel War hammer
BIO:Some say he fought a blight of darkspawn side by side with a dwarf and golem, Others say He Crushed the skull of a dragon with his fists, all We know is he is here to Fight something

72
DF Modding / Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« on: February 27, 2011, 03:34:53 pm »
You should be able to i do it all the time ^^ check you have spelt it right and is in right area

whats the right area i have it between [DIURNAL] & PROFESSION_NAME in creature_standard
http://pastebin.com/e2AP2Y7G natural skill tags start at line 274
Try under the CREATURE_SOLDIER_TILE:2

73
sure why not

74
DF Modding / Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« on: February 27, 2011, 07:17:42 am »
Anyway, these tools should come in handy for modding a lot of raw files simultaneously. Or even just to search and replace a lot of stuff in a single file. But there is the matter of learning to use it (and, in the case of using regular expressions, learning the expressions).

ya know notepad++ supports regex and has a find (and replace) in files feature

and on another note it would appear i cannot use "[NATURAL_SKILL:MINING:15]" to start with legendary miners in fortress mode or is there a workaround

You should be able to i do it all the time ^^ check you have spelt it right and is in right area

75
Mod Releases / Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.19a4 ϟ]
« on: February 26, 2011, 02:33:39 pm »
.19 seems to having alot of problems running on [PRINT_MODE:STANDARD]

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