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Messages - Oliolli

Pages: 1 ... 177 178 [179] 180 181 ... 193
2671
What if you drop the magma directly on top of the tree?

No wait... It's so obvious...

THE ELVES HAVE STOLEN THE DWARVEN QUANTUM MECHANICS TECHNOLOGY AND APPLIED IT TO TREES!!!

Good thing they haven't perfected it yet :P

2672
DF Dwarf Mode Discussion / Re: Most annoying thing?
« on: April 20, 2011, 08:03:25 am »
FPS death.

Warm/damp stone pauses.

And byt the way, what is it exactly that makes Therapist so impossible to live without for so many people? All I use it for is checking skill and happiness levels. Everything else seems easier to do through the game itself.

2673
DF Dwarf Mode Discussion / Re: Tower of DOOM
« on: April 20, 2011, 07:55:44 am »


Oh, wait, you meant something else, didn't you?

Well, now I have an idea for a megaproject of my own.

Actually I'd say its not entirely inaccurate, I just intend to bring the entire fort into hell all at once without waiting for HFS to nessecarily get out :-P.

Dwarf Fortress: Invading the invading forces homes!

2674
"It's just a flesh wound!"

Dwarf Fortress is the only place where that actually works :D

2675
DF Dwarf Mode Discussion / Re: Tower of DOOM
« on: April 19, 2011, 07:29:31 am »
Lol. There's DF for you.

The leading causes of fortress failure:
1. Tantrum Spiral
2. Overwhelming enemies
3. Poor architectural planning/HFS

I love this game. :)

At least those if your fort lives long enough. Before it:

Dehydration, starvation, too much water.

And of course overwhelming enemies.

*Looks at badger.*

2676
I have to agree with the '"Learning cliff with spikes, upside-down portions, caves wfilled with monsters and goblin crossbowmen firing from below" weeding out the people who couldn't live with these sorts of things' -theory.

But then again, most forums also host a number of people simply complaining how hard it is for them to learn the game and raging about it.

Go figure  ::)

2677
DF General Discussion / Re: what a DF commerical could sound like
« on: April 19, 2011, 07:18:38 am »
hello gamers, look at your game, now look at your game, now back to df, now back to your game, now back to df. sadly, your game isnt df, but if it used to be awesome with dragons and fortress and switchted to dwarfs, it could be like df. look down, back up, where are you? you are in a cavern with the game your game could be like. whats in your hand, back at df. we have it, its a carp with huge teeth gutting your dwarf. look again, your dwarf is now dead. anything is possible when your game smells like miasma and not an elf. i am on an elephant.

Let me guess: Old Spice?

2678
> A cage opens, triggered by a lever, and a goblin walks out.
> Ambient voice: "Hello and again welcome to the Dwarven Science Magma-Aided Enrichment Center. We hope your brief detention in the relaxation cage has been a pleasant one. Your specimen has been processed and we are now ready to begin the test proper."
> goblin: woops...

"They told me that if I ever detached myself from this railing, THE MAGMA WOULD COME."

2679
DF General Discussion / Re: Dwarf Fortress Commercials
« on: April 18, 2011, 12:45:51 pm »

2680
DF Dwarf Mode Discussion / Re: ... seriously, goblins?
« on: April 18, 2011, 11:21:54 am »
Sneaky forgotten beasts  :o

2681
DF Dwarf Mode Discussion / Re: Question about Dwarves Ethics.
« on: April 18, 2011, 11:20:31 am »
Leather statues? Are you serious?
Hell yeah!  ;D

Dwarves are great at making objects out of impractical goods!

Or impractical objects out of goods.

"This is a mango wood bed. All craftsdwarfship is of the highest quality. It is adorned with spikes of emerald."

2682
DF Dwarf Mode Discussion / Re: Question about Dwarves Ethics.
« on: April 18, 2011, 09:35:59 am »
But you can never use Dwarves as material (hardcoded)

Wrong. One word: Fell

2683
DF Dwarf Mode Discussion / Re: What's your current fort name?
« on: April 17, 2011, 01:22:19 pm »
Zuntirestil, AKA Anvilwhirled. Founded by The Godly Silver, citizens of the Glorious Glazes. Or the other way around, I forget. Current top killer: Atir Zustashtulon Zonokin Stegeth, Atir Ancientroads the Helmed Equity of Organizing, Militia Captain. Favored dwarves: [Ber Inodmeb, Ber Gateinches, swordsdwarf, was mayor for nearly a decade, Legendary Bowyer, creator of Ugutenseb, The Taut Basis, a willow blowgun], [Risen Eturonul, Risen Bouldermirrors, legendary miner, creator of Ekastlerteth Utharvucar, Safetangle the First Urn, a diorite grate], [Stakud Ideneddud, Stakud Paddledobey, legendary miner, killer of Stukos Kacothastesh, Stukos Confinedcugdels, the Infamous Weaver of Anvilwhirled, went berserk in 1052 due to strange mood].

2684
Problem with edible goblins is that your entire fortress will be bogged down dealing with the meat and tallow hauling after a siege.  :\

Wont be a problem if enough of them are no longer in existance.

Read: When enough of them have been atom-smashed and/or magma'd.

2685
And think about it! You could connect a floodgate, bridge or other somesuch to the dwarfs hands!

"Urist, the goblins are advancing!"
"I'm on it."
*Operates arms*
*Magma flows*
*Goblins burn*
"Good work Urist!"

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