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Messages - Wannazzaki

Pages: 1 ... 77 78 [79] 80 81 ... 88
1171
DF Dwarf Mode Discussion / Re: What do weapons look like?
« on: October 11, 2011, 05:31:13 pm »
They also create and destroy matter.

1172
DF Dwarf Mode Discussion / Re: What do weapons look like?
« on: October 11, 2011, 05:14:47 pm »
Just saying that the larger weapons were either decorative or had alternative uses than being given to the average footslogged. But i will take your word for it for the zweihander.

1173
DF Dwarf Mode Discussion / Re: What affects the number of Titans...
« on: October 11, 2011, 03:00:43 pm »
The attraction is based on your WW1 era moustache and appatite for shi- ohright...FBs. Not german porn stars.

1174
DF Dwarf Mode Discussion / Re: Are Hammerlords some kind of sick joke?
« on: October 11, 2011, 02:52:00 pm »
Touche. Right. Im going to stop nit picking now.

1175
DF Dwarf Mode Discussion / Re: What do weapons look like?
« on: October 11, 2011, 02:48:00 pm »
The real question is though: Where is the enraged badger tied to a stick?

1176
DF Dwarf Mode Discussion / Re: Are Hammerlords some kind of sick joke?
« on: October 11, 2011, 02:41:12 pm »
Arrows weren't as effective against armor as you seem to think. At Agincourt the French made it all the way to the English lines under a hail of arrows. What killed them was the combination of mud and their heavy armor and the fact that arrows bouncing off their armor was actually really quite painful and fatiguing (I guess it was like being punched?). Yes, the English archers beat the French knights at Agincourt. But they did it with hatchets, swords, spears, and knives, not with arrows.

Similarly steel plate would deflect crossbow bolts, and the closer you got the more likely you were to get wounded, but not
one shot to kill, and even less of a shot to wound, maim and cripple
. Considering that mail over a gambeson will protect you from arrows and bolts some of the time, steel plate would be even more protective.

The longbow and the crossbow didn't end the knight because it could defeat armor without a problem, it ended the knight because horses and plate armor were expensive, while longbows and crossbows were way cheaper.

Crossbow bolts were high velocity spikes which would puncture platemail, by the nature of the weapon and the shape of the bolt the sheer force behind the weapon was much greater. Crossbows mechanical crank vs hand drawn. I think people underestimate quite how scary a crossbow is. The drawback of course is a rate of fire at around 2 per minute. Meaning missing more than once could be the difference between life and sword through face.

1177
DF Dwarf Mode Discussion / Re: Are Hammerlords some kind of sick joke?
« on: October 11, 2011, 02:30:26 pm »
Theres a reason they are called railguns in DF!

1178
DF Dwarf Mode Discussion / Re: Great Embark Plot
« on: October 11, 2011, 02:27:23 pm »
tileset is ironhands, using TomiTapio's version of genesis.

1179
DF Dwarf Mode Discussion / Re: Are Hammerlords some kind of sick joke?
« on: October 11, 2011, 02:10:33 pm »
My mistake. Bans were attempted and failed as the other side inevitably brought some.  As for knights, a full suit of plate was bloody heavy. A peasant would be in some old leather at the very best. Mobility in a suit of plate isn't that great, especially if he had a mail hauburk or something beneath which is another 30lb of steel rings. Thats how it appears to me anyway. Again i could be wrong like i was assuming everybody would obey a blanket ban of the most deadly weapon they could have fielded.

1180
DF Dwarf Mode Discussion / Re: Great Embark Plot
« on: October 11, 2011, 02:05:14 pm »

There we go

Im not sure if thats helpful...it screenshotted without the damn yellow X -.-

1181
DF Dwarf Mode Discussion / Re: Are Hammerlords some kind of sick joke?
« on: October 11, 2011, 01:49:59 pm »
Dwarf, legendary fighter, legendary miner. Give two picks. Troll goblins.

1182
DF Dwarf Mode Discussion / Re: What do weapons look like?
« on: October 11, 2011, 01:48:51 pm »
The biggest weapons were often ceremonial or for hoseback. The flamberge was ceremonial, the hugemongous man sized katana (Dikatana? i forget) was for human face horse back polo. Though think about it in fantasy. Average human stats is 10. A barbarian at start often has 18 strength. In earlier editions 20 was demigod status.

Point is fantasy isn't as bad as you think, just player characters and antagonists are all abnormal god-blooded freaks.

1183
DF Dwarf Mode Discussion / Re: What do weapons look like?
« on: October 11, 2011, 01:42:09 pm »
After a quick search on google:

Spoiler: lots 'o' stuff (click to show/hide)

Well, that only took the better part of forever.
... as a student of history with a very keen interest in all things medieval, am I allowed to say that that made me cry?  :'(

Now lets be fair. Morning stars were damn effective at putting a dent in a breastplate restricting breathing and crushing organs.

1184
DF Dwarf Mode Discussion / Re: Are Hammerlords some kind of sick joke?
« on: October 11, 2011, 01:37:37 pm »
Wellllll, only in so far as a lethal weapon can be hoity toity stylistic ponce pieces, sure. One peasant with one crossbow would not be all too much threat versus a knight, however. Now, a pro with a pro crossbow is a slightly different matter. If he can keep his cool.

In Britain all of the warring kings agreed to ban the crossbow because the bolt would punch through the armour like it was tinfoil. I assure you, ballistic weapons were the end of the knight. (Even the broadhead arrow would can-opener it's way through some good plate).

Think about it. Training and armouring a knight was ludicriously expensive. Give a few plebs a crossbow and show them how to aim and all it takes is one shot to kill, and even less of a shot to wound, maim and cripple. What about if his horse goes down? Try moving fast in plate vs some peasants in cloth. You are a sitting duck.

1185
DF Dwarf Mode Discussion / Re: Great Embark Plot
« on: October 11, 2011, 01:31:43 pm »
Erm...If you tell me where to find them. No luck searching this exported data list..

Does region 3 (the world name) Ravenfountain - 383 -20160 help?

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