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Messages - Tahin

Pages: 1 ... 44 45 [46] 47 48 ... 85
676
DF Suggestions / Re: Idea for World Gen Dwarf Fortress Sites
« on: July 02, 2008, 11:51:45 pm »
It couldn't be too difficult. It could just consider that to get to point B, one must pass through either point A or point C, as in the example below:

##C##
##|##
##B##
##|##
##A##

#=Mountain
|=Tunnel

This suggestion makes enough sense, but more than anyting I would like to be able to embark in a tunnel.

677
Other Games / Re: ADOM - Worst and/or most embarrassing deaths?
« on: July 02, 2008, 10:50:04 pm »
All right, so I read a scroll that made me forget everything. I had a bunch of wands and I couldn't remember which did what. So I zap one at the wall. Bad move. It's a wand of lightning bolt. It bounces back and hits me. No big deal, I survived. It then proceeded to go right through me, bounce off the wall behind me, and hit me again, killing me. That was a sad day.

678
DF Suggestions / Re: Dedicating a statue to a god in Fort mode
« on: July 02, 2008, 06:02:38 pm »
I really like this idea. I'd like to see it be a small unhappy thought for a dwarf not having a suitable place to worship. This would also separate dwarves slightly such that not every dwarf would be friends with every other dwarf, resulting in a lessened tantrum spiral effect.

679
I made a nice, outdoor fortress, once. That's about it. I haven't really even experimented with pumps. Keeping the dwarves from killing eachother is enough of a challenge for me, most of the time. I've tried to build towers and such in the past, but I've invariably run into the tantrum spiral "bug,"  which makes it a bit different to complete large projects... Maybe I should try adding [no_emotion] or whatever the tag is.

680
Other Games / Re: ADOM - Worst and/or most embarrassing deaths?
« on: July 02, 2008, 03:09:27 pm »
I've been playing Gnomish elementalists, which has been working out pretty well. My current character (who I've been save scumming like crazy) is a dwarven wizard, but the book usage for my main attack spells kind of annoys me, so I might go back to playing elementalists. Oh, does anyone know where I might find an Ogre Lord? That dwarf-town guy told me to kill one, and I have yet to see any ogres, much less ogre lords.

681
DF Suggestions / Re: Use UPX on dwarfort.exe
« on: July 01, 2008, 01:34:35 am »
For people on dialup? Definitely. Still, I don't really see the point.

682
Other Games / Re: ADOM - Worst and/or most embarrassing deaths?
« on: June 30, 2008, 08:13:54 pm »
I just died three times to invisible stalkers. Damn those things.

683
Other Games / Re: Gamemaker
« on: June 29, 2008, 02:20:25 pm »
I played a (great) game made with Game Maker once called "Samurai Railroad Mansion" -- as part of a Random Name contest. Simple but fun, yet... it used I think 300mb of RAM for some absurd reason (according to the Windows task manager.) Is that a flaw with GM or the game itself?

I've been playing around with curses. More than anything, I just don't have a solid understanding of C, which limits me in figuring out how to use libraries. I've been messing around a little bit with SDL, too, though to a lesser amount. I'm much more interested in minimalistic text-based stuff, anyway, so curses is perfect for me. It's just that some of the C stuff makes no sense to me.

Same. I started with C++ and SDL, and now I'm using primarily C++ and PDCurses. I don't know why, but it's so much more fun to make a game in ASCII. There are, I think, several programmers on this forum, I think if you started a topic with a few questions they* would be happy to help out!

*(I say "they" instead of "we" because I'm more likely to make things worse, hehe. When it comes to spaghetti code, I can be a real pastamancer.)

Game maker games tend to be pretty bloated, if I remember correctly, but it's still a nice tool for just hammering a simple game out in a few hours.

And I might just try that.

684
Other Games / Re: Gamemaker
« on: June 29, 2008, 01:59:03 pm »
I've been playing around with curses. More than anything, I just don't have a solid understanding of C, which limits me in figuring out how to use libraries. I've been messing around a little bit with SDL, too, though to a lesser amount. I'm much more interested in minimalistic text-based stuff, anyway, so curses is perfect for me. It's just that some of the C stuff makes no sense to me.

685
DF General Discussion / Re: Getting regional prospector..
« on: June 29, 2008, 01:56:12 pm »
Have you tried DFDD? Otherwise, I don't know.

686
DF General Discussion / Re: Future of the Fortress 4
« on: June 29, 2008, 01:54:29 pm »
Yes, it's the "Oh My Darling, Clementine" tune.

Also, if someone makes a (good) recording PLEEEEASE upload it on the DFFD or somewhere so I can download it and listen to it all the time. please?

Hmm... I can do a decent "hick" voice, which would work well enough for that. Or my Bob Dylan impersonation could be interesting....

687
DF General Discussion / Re: Future of the Fortress 4
« on: June 28, 2008, 11:34:41 pm »
Wow. As soon as I get home, I need to figure out the chords to that song and record it. That is awesome.

688
DF Modding / Re: Looking for A Dwarven Calender Reader
« on: June 28, 2008, 11:25:42 pm »
Ah, but think if it could be an interface tool combined with a logging tool!

689
Other Games / Re: Gamemaker
« on: June 28, 2008, 11:21:27 pm »
I used to use Game Maker, up until my switch to Ubuntu. Now I'm scrambling to learn C, and failing miserably. Oh, and I used to be pretty proficient with GML.

690
Actually, isn't the presentation arc coming after the army arc?

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