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Messages - Vlad

Pages: 1 ... 8 9 [10]
136
DF Adventure Mode Discussion / Re: Despicable Deeds
« on: February 21, 2011, 08:20:42 pm »
I took my companions to a volcano and had them fall in.

137
DF Adventure Mode Discussion / Re: VOLCANOE!
« on: February 21, 2011, 08:02:49 pm »
He was just a useless wrestler anyway.Also I've started throwing things into the lava, mostly dead bodies/body parts, and if my adventurer ever becomes useless, like he loses his hands or something, he will jump into the lava and become one with it.

EDIT: lol nice drawing, also I just killed a titan made of water, I wish he was close to the volcano so I could of thrown him in :(

138
DF Adventure Mode Discussion / Re: VOLCANOE!
« on: February 21, 2011, 07:40:42 pm »
also every time I travel to it, i get a message saying that a section of the cavern has collapsed and then a cloud of boiling magma envelopes me. But i survive it every time, as long as I don't go near the pool until it clears.

EDIT: one of my companions fell into the volcano! the cloud of magma knocked him in!

139
DF Adventure Mode Discussion / VOLCANOE!
« on: February 21, 2011, 07:12:24 pm »
OK, so I was wandering around in adventure mode when I saw a red square on the travel map, so i decided to see what it was and found this:



A random volcano with 1 Z-level of lava.

Now i shall sacrifice things to the lava god!
Too bad I can't carry people while they're still alive  :(

EDIT: Having trouble with pic, just a sec.
EDIT: finally got it up

140
DF Adventure Mode Discussion / Re: Tips for everyone in adventure mode?
« on: February 18, 2011, 08:02:31 am »
get gauntlets and metal boots to protect your hands and feet.

141
DF Modding / Re: [0.31.19v00] Phoebus' Graphic Set (Major Update!)
« on: February 17, 2011, 04:06:39 pm »
THANK YOU SO MUCH!!!

142
DF Suggestions / Re: Add back other race sites for adventure mode.
« on: February 16, 2011, 09:00:17 pm »
You can just go into the RAWs and change all the civs to live in citys, until the civs get proper sites.

143
DF Modding / Re: [0.31.18v05] Phoebus' Graphic Set (Tileset fix)
« on: February 16, 2011, 08:24:48 pm »
Yeah I just want something so I can play

144
DF Modding / Re: [0.31.18v05] Phoebus' Graphic Set (Tileset fix)
« on: February 16, 2011, 07:32:35 pm »
But they're going to have to make some new tiles for the bees and other new stuff. So it might take a bit.

145
DF Modding / Re: [0.31.18v05] Phoebus' Graphic Set (Tileset fix)
« on: February 16, 2011, 07:09:15 pm »
I hope an update for this comes soon so i can enjoy 31.19!

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