DF Gameplay Questions / Re: Why won't my marksdwarves train...?
« on: February 20, 2012, 12:59:21 pm »
March 6, 2024: Dwarf Fortress 50.12 has been released.
News: February 3, 2024: The February '24 Report is up.
News: February 4, 2021: Dwarf Fortress Talk #28 has been posted.
News: November 21, 2018: A new Threetoe story has been posted.
Forum Guidelines

entity_default
[ENTITY:WHAT]
[FOREST_SETTLEMENTS]
[INDIV_CONTROLLABLE]
[CREATURE:Machineman]
[TRANSLATION :DWARF]
[WEAPON:ITEM_WEAPON_AXE_BATTLE]
[WEAPON:ITEM_WEAPON_HAMMER_WAR]
[WEAPON:ITEM_WEAPON_SWORD_SHORT]
[WEAPON:ITEM_WEAPON_SPEAR]
[WEAPON:ITEM_WEAPON_MACE]
[WEAPON:ITEM_WEAPON_CROSSBOW]
[AMMO:ITEM_AMMO_BOLTS]
[ARMOR:ITEM_ARMOR_PLATEMAIL:COMMON]
[ARMOR:ITEM_ARMOR_CHAINMAIL:COMMON]
[ARMOR:ITEM_ARMOR_LEATHER:COMMON]
[ARMOR:ITEM_ARMOR_COAT:COMMON]
[ARMOR:ITEM_ARMOR_SHIRT:COMMON]
[ARMOR:ITEM_ARMOR_CLOAK:COMMON]
[ARMOR:ITEM_ARMOR_TUNIC:COMMON]
[ARMOR:ITEM_ARMOR_TOGA:UNCOMMON]
[ARMOR:ITEM_ARMOR_VEST:COMMON]
[ARMOR:ITEM_ARMOR_DRESS:COMMON]
[ARMOR:ITEM_ARMOR_ROBE:COMMON]
[HELM:ITEM_HELM_HELM:COMMON]
[HELM:ITEM_HELM_CAP:COMMON]
[HELM:ITEM_HELM_HOOD:COMMON]
[GLOVES:ITEM_GLOVES_GAUNTLETS:COMMON]
[GLOVES:ITEM_GLOVES_GLOVES:COMMON]
[GLOVES:ITEM_GLOVES_MITTENS:COMMON]
[SHOES:ITEM_SHOES_SHOES:COMMON]
[SHOES:ITEM_SHOES_BOOTS:COMMON]
[SHOES:ITEM_SHOES_BOOTS_LOW:COMMON]
[PANTS:ITEM_PANTS_PANTS:COMMON]
[PANTS:ITEM_PANTS_GREAVES:COMMON]
[PANTS:ITEM_PANTS_LEGGINGS:COMMON]
[SHIELD:ITEM_SHIELD_SHIELD]
[SHIELD:ITEM_SHIELD_BUCKLER]
[SIEGEAMMO:ITEM_SIEGEAMMO_BALLISTA]
[TRAPCOMP:ITEM_TRAPCOMP_GIANTAXEBLADE]
[TRAPCOMP:ITEM_TRAPCOMP_ENORMOUSCORKSCREW]
[TRAPCOMP:ITEM_TRAPCOMP_SPIKEDBALL]
[TRAPCOMP:ITEM_TRAPCOMP_LARGESERRATEDDISC]
[TOY:ITEM_TOY_PUZZLEBOX]
[TOY:ITEM_TOY_BOAT]
[TOY:ITEM_TOY_HAMMER]
[TOY:ITEM_TOY_AXE]
[TOY:ITEM_TOY_MINIFORGE]
[INSTRUMENT:ITEM_INSTRUMENT_FLUTE]
[INSTRUMENT:ITEM_INSTRUMENT_TRUMPET]
[INSTRUMENT:ITEM_INSTRUMENT_HARP]
[INSTRUMENT:ITEM_INSTRUMENT_DRUM]
[INSTRUMENT:ITEM_INSTRUMENT_PICCOLO]
[SELECT_SYMBOL:ALL:PRIMITIVE]
[SELECT_SYMBOL:ALL:VIOLENT]
[SELECT_SYMBOL:ALL:WILD]
[SELECT_SYMBOL:ALL:NEGATOR]
[CULL_SYMBOL:ALL:SUBORDINATE]
[CULL_SYMBOL:ALL:PEACE]
[CULL_SYMBOL:ALL:GOOD]
creature_standard
[CREATURE:Machineman]
[NAME:machineman:machinemen:machineman]
[TILE:'M'][COLOR:6:0:0]
[MODVALUE:3]
[GENPOWER:3]
[PREFSTRING:long memories]
[INTELLIGENT]
[CANOPENDOORS]
[NOT_BUTCHERABLE]
[NOPAIN][EXTRAVISION][NOBREATHE][NOBLEED][NOSTUN][NONAUSEA][NOEXERT][NOMEAT]
[NOSTUCKINS][SEVERONBREAKS][NOSKULL][NOSKIN][NOBONES]
[BODY:HUMANOID:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:5FINGERS:5TOES:MOUTH]
[SIZE:10]
[MAXAGE:50:70]
[ATTACK:MAIN:BYTYPE:GRASP :punch :punches:1:10:BLUDGEON][ATTACKFLAG_WITH]
[CHILD:10][CHILDNAME:machineboy:machineboys]
[EQUIPS]
[DIURNAL]
[SPEECH:elf.txt]
Maybe been playing too much Rifts lately.....
and built an empty shaft in the main walkway about oh..... 8 stories down into wooden spikes. Made it two width just to get the hatches covered and levelered(not a word). Needless to say, had a sweet statue in the main walkway in the end.