Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Triaxx2

Pages: 1 ... 12 13 [14] 15 16 ... 141
196
Frankly, as long as we can get to the caves, wood is no issue.

Farm plotting trees is easy. Chop down what you've got, and floor over the world with their bones, except a few plots for them to grow.

I actually had one fort where I embarked, and the wagon was on top of a tree. That was somewhat entertaining.

197
Wood? What are we, elveses? We're dwarves man. We make glass blocks and tell everyone they're beds.

198
Maybe we can get a desert with a stream in it? A flat surface volcano would be ideal, but a water moat will deal with most things. A two-tiered design with a drain into an aquifer or off the map edge, so things get flushed out.

199
They didn't believe me.

They thought I was mad.

Now they see. Now they SEE!

*jetpacks away*

Yeah, there's some seriously strange things that happen with the save.

200
As far as I am aware, a raising bridge shouldn't care about water. Though I've always used floodgate walls in addition to bridges.

Are you intending to use a punch to divert the river to the new lower bed?

201
Are we still collecting sand with the basic glass furnaces? Or using the Magma ones.

202
Ah, now that I realize it, the note I made was in that part you took over. And I always confuse east and west in DF. No idea why.

203
Here are the levers to for the flood gate in the hospital and to re-engage the pump. FG on the left, pump on the right. I'm almost certain I marked them with (N)otes.

204
Flood gate lever is in the south west, two floors up. Left lever opens the flood gate, right lever re-powers the pump. I didn't realize there was a well in there, or I'd have moved it. Try putting it behind walls and a door. That should fix the problem.

205
Rush the magma. The nobility needs it's hot tub.

206
They should, though I typically draw from one level below the surface, with the plan of miner digs, and then books it for parts unknown before he gets boiled.

On spoiler: Shouldn't think so, though that might explain the issues with StoneSense and such.

207
Axin' like it totally ain't a thing. Now I gots all the lady dorfs.

208
"Aten't Ded"

209
128? No problem. Chop a hole to the water at the lower river level and plonk down three water wheels. Problem solved.

210
There should be enough blocks to pave it over.

I didn't have time to investigate the turbine hall while playing, though it should provide more than sufficient power for even a spiral lift. If all else fails, there's always a minecart lift, though that'd take forever to fill a magma dike.

Pages: 1 ... 12 13 [14] 15 16 ... 141