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Messages - bryceharrington

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1
because sewing soft cloth, and tough leather are two separate skillsets.

what does urist do with that one sock he risked his neck to claim from a fallen comrade on the battlefield for?
He matches it with the one he got from your dryer.

Why doesn't Urist go to the trading post when it's his ONLY FRIGGIN task?

2
I do X.org support and came across a question on StackExchange, "How do I run Dwarf Fortress on a server with no X?"  It was worth +50 points.

"The hell is 'dwarf fortress'?  Oh some text mode game.  Ew, looks like line noise; people actually play this?  WAIT, what the F does it need X.org for??"

Download it, reproduce the error.  "It requires OpenGL???  WTF is a *text* game needing *opengl* for...!?!"

After solving the guy's bug, I just had to give it a go.  And here I am two years later checking the site daily and wondering when the heck the next release is going to come, like some junkie.

Moral of the story:  Be careful about fixing people's bugs if they're giving +50 points for doing it.

3
DF General Discussion / At least it's not carp
« on: July 02, 2011, 02:47:00 am »
"Holiday warning: Beware of flying sturgeons"

http://www.cnn.com/2011/US/07/02/flying.fish/index.html?&hpt=hp_c2

4
DF Gameplay Questions / Re: Embarks to try?
« on: April 14, 2011, 01:56:13 am »
* Volcano in a frozen region.  No trees, just magma.  Fortify the top of the volcano to repel attackers.

* Untamed Wilderness.  Build an army and defenses quickly to survive.

* Hot desert.  Water will be scarce; build cisterns quick.


5
Maybe 'Fortress Starting Scenarios' mentioned on http://www.bay12games.com/dwarves/dev.html ?

http://www.bay12games.com/dwarves/dev_single.html is outdated but has mention of a "County Arc" which sounds relevant.

Anyway, I've been thinking it'd be nifty once you've played a fortress for a couple years, to start another fortress nearby and have the second one be able to leverage the first in some fashion...  trade goods, military support, etc.  So you might establish a couple small forts in good mining locations, which feed iron and food to your citadel fort stationed above a critical pass in the mountains which is strategically important and frequently attacked but lacks much natural resources...

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