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DF Dwarf Mode Discussion / Re: Tips for a good military?
« on: April 03, 2013, 12:02:55 pm »
I have had very good success using squads of two to very rapidly train up skills. Soldiers in a 2-man squad set to do nothing but train do almost nothing other than spar day and night. Once they're up around hero-level, condense them into a squad of 5-10 for easy deployment, depending on how many entrances you need to cover and how many soldiers you have.
As far as weapon makeup goes I've been playing around with that a little bit lately. The current setup I have is that the militia commander and his captains get axes, the two seat uses a short sword, and any others use hammers. I have entire separate squads of marksdwarves, who use crossbows exclusively. However, from what I've been seeing in combat, the hammers aren't lethal enough for how many there are. I'm going to shift this later on so that the commander and his captains use hammers, the two seat uses an axe, and everyone else gets swords. That should allow the leaders to jump in first and incapacitate things, while the rest of the squads follows behind and starts lopping off arms and legs.
As far as weapon makeup goes I've been playing around with that a little bit lately. The current setup I have is that the militia commander and his captains get axes, the two seat uses a short sword, and any others use hammers. I have entire separate squads of marksdwarves, who use crossbows exclusively. However, from what I've been seeing in combat, the hammers aren't lethal enough for how many there are. I'm going to shift this later on so that the commander and his captains use hammers, the two seat uses an axe, and everyone else gets swords. That should allow the leaders to jump in first and incapacitate things, while the rest of the squads follows behind and starts lopping off arms and legs.







