I noticed that mineral distribution has changed again. I am used to setting up my fortress next to a magma pipe and making everything out of gold and steel however I noticed after digging 20 or so layers deep I have not been able to find a single mineral that can be smelted. What’s worse is that I forgot to bring my traditional 7 picks so that my starting dwarfs can quickly carve out a fortress. This has resulted in an interesting fortress. There is limited wood, currently no metals, very little food (I am getting into the second year and farm isn’t even done yet). My now 10 dwarfs have carved out a meager existence . The 5 chickens that I brought with me have supplied the backbone for food (still trying to figure out how one egg = one meal), and thankfully my starting ale held out for the first trade caravan. So my long winded question is basically since there appears to be a change in mineral distribution where do I find all the minerals, how deep are they?
You'll have noticed that the embark finder displays different things when scrolling over a site, compared to what it told you in older versions. Instead of giving a layer-breakdown of the site, it will instead say things like 'Flux Stone' 'Shallow Metal' 'Deep Metal', etc.
If it doesn't mention metal, there will be no metal. Also, completely useless metal ores (cinnabar, for example) also show up in the listing, undifferentiated from hematite/native gold/whatever. The best thing you can do is:
- Firstly, make a blood offering to your chosen God. It's just the most effective method.
- Secondly, use the new search overlay to find as many sites with 'shallow metals' (the pluralization is important) and 'flux stone' as possible.
- Thirdly, don't get too attached to your dwarves before embarking, because you don't want to feel guilty when you kill them after striking limonite and cobaltite.
Or, get the new version I've just noticed, and change the mineral parameters.