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DF Community Games & Stories / Re: Dwarf Trade Alliance (Co-op Fortress)
« on: April 09, 2011, 11:23:58 am »
1 Granite
Well, this is a site, and I thought dwarves were not meant to swim, right up on the coast of the ocean no less. Not to mention all of this is nearly flat land, and I am not all that keen on having the fort gate at sea level. Well, time to get digging, from above. At least, the ocean is frozen over, but no idea how long that will last.
I have set up a stockpile to try to move some of this gear to higher ground.
Well, we came ready, bringing a wagon load of stone and wood, though looking around, wood is not going to be much of a problem, for now.
Tossing up a carpenter shop. With all this saltwater, we are going to need a screw pump.
4 Granite
And we have hit aquifer. Terrific. To make matters harder, the aquifer is also salt water. Hey, get those pump parts over here, we are breaking through!
14 Granite
Here we go, we got the pump running, and now we just need to build some walls to hold the water back. The carpenter is going to be busy.
12 slate
I have ordered the mason to build some temporary housing here on the surface, and the carpenter to take a break and build a few beds. We have also drawn up plans for turning some of this saltwater into drinkable water, and an idea for some defenses.
24 Slate
Dug out a fairly small basin, and plated it over with granite. now to put the pump in place, add a windmill, and hope the wind blows.
1 Felcite
It works! The plan to get a usable well from this saltwater aquifer has worked. Granted, this is only to hold until a more suitable site can be used, but we have fresh water available.
We are about halfway through the first aquifer layer. now for the second half.
15 Felcite
The housing structure has been finished, and we have set up a floating drawbridge, connected to a constructed platform. If needed, we can raise the bridge, and then nothing is getting in.
20 Felcite
There has been a bit of a mishap while draining the aquifer. We will just have to go with a new plan.
28 Felcite
Level one drained, now to set up stairs and see whats next.
End of Season
No skilled broker
1 Hematite
I just noticed. While I have been busy with the aquifer, I failed to notice part of the stockpile was built on ice. With it thawed, some of our supplies are now in a filled murky pool. No matter, I have an answer. Getting the Mason to build a grate with some of the stone we have left.
19 Hematite
Lets move some of these items indoors. Just below the surface, but this shelter will serve until we can dig deeper. A farm has been planned out for later use. We just ran out of plump helmets.
26 Hematite
Migrants showed up today. One a carpenter, another a miner, the others I am putting to work on the farm.
10 Malachite
Granite! Under this next layer of soil is granite. With any luck, we will be comfortably in stone by next season.
End of Season
No skilled broker (I do have a broker, but nobody has appraise)
7 Limestone
The cats have been busy. Now we got more of them to worry about. Oh well, more eats for later.
11 Sandstone
Stone sweet stone. Through that aquifer at last. Now lets see what we have to work with.
14 Sandstone
We have found even more damp stone, this time in the Granite tunnels. Might there be an underground river here? Best to be careful.
Our miners have found Cassiterite
17 Sandstone
More migrants showed up, but none of any good use.
20 Sandstone
We managed to set up some workshops down where it matters, closer to the stone. Now to get the masons working on doors and the crafter working on trade goods. There are also plans in the making for a new well, deeper in the ground.
23 Sandstone
Bah! More aquifer, behind the granite. Looks like we got a lucky break and punched through where the aquifer was not so deep. No matter. That area has been sealed off with ease.
8 Timber
Over the last two weeks, we have done some core shaft exploratory mining.
Our miners have uncovered Marble, Native silver, Native gold, Galena, Garnierite, Cobaltite, and adamantine
Tin, nickel, lead, silver, gold. Lots of different metals here.
After taking some precautions, we also cracked open the magma sea. It turns out the magma sea connects directly with the caverns.
16 Timber
Merchants have finally shown up. Time to train the broker a bit. Plans are being made to relocate everything closer to the magma sea. It might take most of the rest of the year to set such up however.
28 Timber
Traded up the merchants for some booze. I didn't have much else for trade, having had my attention elsewhere.
End of season
Wealth: 6882
Caravan made it to depot
23 Obsidian
Well, the winter has been fairly quiet, and the fort has been quite busy carving out what is to be the new well. Given that just the general basin is over 30 levels high, it is expected to take a bit of time. In addition, we are taking steps to remove any valuable ores before the area is flooded from the above aquifer.
Definitive structure will need to wait till the well system is completed.
End of Season
Wealth: 16923
No caravans this season
Well, this is a site, and I thought dwarves were not meant to swim, right up on the coast of the ocean no less. Not to mention all of this is nearly flat land, and I am not all that keen on having the fort gate at sea level. Well, time to get digging, from above. At least, the ocean is frozen over, but no idea how long that will last.
I have set up a stockpile to try to move some of this gear to higher ground.
Well, we came ready, bringing a wagon load of stone and wood, though looking around, wood is not going to be much of a problem, for now.
Tossing up a carpenter shop. With all this saltwater, we are going to need a screw pump.
4 Granite
And we have hit aquifer. Terrific. To make matters harder, the aquifer is also salt water. Hey, get those pump parts over here, we are breaking through!
14 Granite
Here we go, we got the pump running, and now we just need to build some walls to hold the water back. The carpenter is going to be busy.
12 slate
I have ordered the mason to build some temporary housing here on the surface, and the carpenter to take a break and build a few beds. We have also drawn up plans for turning some of this saltwater into drinkable water, and an idea for some defenses.
24 Slate
Dug out a fairly small basin, and plated it over with granite. now to put the pump in place, add a windmill, and hope the wind blows.
1 Felcite
It works! The plan to get a usable well from this saltwater aquifer has worked. Granted, this is only to hold until a more suitable site can be used, but we have fresh water available.
We are about halfway through the first aquifer layer. now for the second half.
15 Felcite
The housing structure has been finished, and we have set up a floating drawbridge, connected to a constructed platform. If needed, we can raise the bridge, and then nothing is getting in.
20 Felcite
There has been a bit of a mishap while draining the aquifer. We will just have to go with a new plan.
28 Felcite
Level one drained, now to set up stairs and see whats next.
End of Season
No skilled broker
1 Hematite
I just noticed. While I have been busy with the aquifer, I failed to notice part of the stockpile was built on ice. With it thawed, some of our supplies are now in a filled murky pool. No matter, I have an answer. Getting the Mason to build a grate with some of the stone we have left.
19 Hematite
Lets move some of these items indoors. Just below the surface, but this shelter will serve until we can dig deeper. A farm has been planned out for later use. We just ran out of plump helmets.
26 Hematite
Migrants showed up today. One a carpenter, another a miner, the others I am putting to work on the farm.
10 Malachite
Granite! Under this next layer of soil is granite. With any luck, we will be comfortably in stone by next season.
End of Season
No skilled broker (I do have a broker, but nobody has appraise)
7 Limestone
The cats have been busy. Now we got more of them to worry about. Oh well, more eats for later.
11 Sandstone
Stone sweet stone. Through that aquifer at last. Now lets see what we have to work with.
14 Sandstone
We have found even more damp stone, this time in the Granite tunnels. Might there be an underground river here? Best to be careful.
Our miners have found Cassiterite
17 Sandstone
More migrants showed up, but none of any good use.
20 Sandstone
We managed to set up some workshops down where it matters, closer to the stone. Now to get the masons working on doors and the crafter working on trade goods. There are also plans in the making for a new well, deeper in the ground.
23 Sandstone
Bah! More aquifer, behind the granite. Looks like we got a lucky break and punched through where the aquifer was not so deep. No matter. That area has been sealed off with ease.
8 Timber
Over the last two weeks, we have done some core shaft exploratory mining.
Our miners have uncovered Marble, Native silver, Native gold, Galena, Garnierite, Cobaltite, and adamantine
Tin, nickel, lead, silver, gold. Lots of different metals here.
After taking some precautions, we also cracked open the magma sea. It turns out the magma sea connects directly with the caverns.
16 Timber
Merchants have finally shown up. Time to train the broker a bit. Plans are being made to relocate everything closer to the magma sea. It might take most of the rest of the year to set such up however.
28 Timber
Traded up the merchants for some booze. I didn't have much else for trade, having had my attention elsewhere.
End of season
Wealth: 6882
Caravan made it to depot
23 Obsidian
Well, the winter has been fairly quiet, and the fort has been quite busy carving out what is to be the new well. Given that just the general basin is over 30 levels high, it is expected to take a bit of time. In addition, we are taking steps to remove any valuable ores before the area is flooded from the above aquifer.
Definitive structure will need to wait till the well system is completed.
End of Season
Wealth: 16923
No caravans this season