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« on: December 10, 2013, 01:22:02 pm »
I haven't been playing much DF recently, only started two forts, and deleted both fairly quickly. I seem to suffer from the ability to make me forts completely self sustainable, and hardy. Either [1] The ambushes and invaders and stuff cleanly and quickly get liquified by my military, and any civilian losses are minimal/negligible, or [2] If something DOES happen to my military [unlikely.], then I have a system of defenses in place that lock my dwarves up nice and tight, with no reason to go outside anymore.
The last Fortress I made, I embarked on a major river. All my rivers had been 4 tiles wide, but I'd read they get bigger, so I searched until I found one. Well this one was... quite wide. Maybe 30-35 tiles wide. I built a large square platform over it, surrounded it with walls [no roof, so flyers could still get in. Intentional.] and had an above ground [....well, above water..] fortress. One of the corners was over the ground, dug down for fungus farms and storage. My military trained at both doors, the two bridge entrances on the north and south walls. Two squads of 10, fully equipped in iron [No flux stone on map. =[ ] and able to obliterate entire sieges. Various were-things, a minotaur, a forest titan, and zombies fell to my dwarves. It was too the point where I didn't even both to protect my civilians anymore. I didn't raise bridges or use my alarm burrows. No one went outside anymore, I had all the wood I'd need and I had 3 open 3x3 squares in the floor for fishing, which I don't think my fishermen even did anymore, successfully. If invaders of any flavor came in, be they kobold thieves, goblin snatchers, ambushers, or raiders, they always met a group of angry metal beards first and got the tradition dwarven hello.
I was wondering, if there a way to make it more difficult, aside from not using walls/bridges at all? I like to make traditional-dwarveny holds [Think... Mithril Hall, or Moria.] but nothing ever seems to be a threat. I think the closest was when a necromancer showed up, but I buzzsawed his troops with one group and hunted him down with the other. I lost maybe... one dwarf? A thresher who I don't even know why he was outside? One thing I'd like to do is crank up sieges. Have them... more often. Or more importantly, have them send more. My 20 beards can hack apart 40 goblins... but could they take 80? 100? 200? I'd also love to actually go to war with people. I steal exotic animals from elves then butcher them for laughs, but they never want to shoot at me. They just keep sending more. The humans seem uninterested in war with me, but from what I hear they just hang out at the edge of the map anyways. You know what would be cool? Siege engines. Units, like wagons, that attack walls. A moving catapult that they have to load with stones brought in on a wagon, and makes my wall go from a [Gabbro Wall] to [xGabbro Wallx] to [XGabbro WallX] to [XXGabbro WallXX] to destroyed, leaving behind a stone [or not, as per the way mining is done.] Once two or three holes open up, they pour in with like 500 dudes and just start massacreing everyone. Maybe I'm getting ahead of myself with that number, but oh well. It gets boring waiting for the next siege. =[