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Messages - Blade Master Model 42

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16891
Just a little warning, my turn is probably going to take a mite longer than I expected. I'm in the middle of a full weekend function.

Might get through some more tonight, not sure.

Edit: Getting through some more.

Overseer's Journal: 16th Hematite, 754:

We've had a few minor problems, but nothing serious. One of the wells has dried. I ordered it deconstructed, and a hatch cover placed above the open hole, lest some unwary dwarf stumble in. That should keep them from reminding me that "I can't clean myself! The well is dry!" There is a perfectly serviceable one right next to you. Cretins.

Nomal Zasitlikot has been possessed, and is demanding a workshop and raw materials even as I write. Hopefully, we'll have what he needs.

The extraction of adamantine goes well. I plan to allow access to it only to go to our finest smiths, so that it might be utilised properly. I must admit however, even if only in my private journals.... I am deeply troubled. The adamantine calls to me, like a siren. It wants me to fetch it from the walls. All of it. Each piece. But that is lunacy! Still, each day that passes, my desire grows. I don't know what to do.

Perhaps it's my imagination. And besides, what do I have to fear? The tales of demons, and hell, capped by spires of adamantine within the earth? It is childish nonsense.

Yes.... Simply a fool's worry.

Edit: Cappstv is now dorfed.

16892
DF Suggestions / Re: Damage from steam
« on: May 20, 2011, 03:17:05 pm »
The only problem with damaging steam is it really needs to be pressurized, and for that, we need to allow steam engines and what not, which means instant steam punk. So no. Not in vanilla DF at least.

16893
DF Suggestions / Re: Yours is a pick that will pierce the heavens!
« on: May 20, 2011, 03:13:35 pm »
If we get hand drills, all my legendary miners get renamed simon. That is all.

naming them after me? you shouldn't have.
also, i demand pointy shades of AWESOME to be makeable and mandatory for all citezens

I second this demand. A squad of Kaminadwarves would strike terror into the hearts of the goblinoids!

16894
Forum Games and Roleplaying / Re: You Are A TANK AI!
« on: May 19, 2011, 11:45:15 pm »
Aw hell.

>Activate any kind of program or function that could slow it down, attempt to counter hack it, and pull the bastard apart, code by code.

16895
Overseer's Journal, 17th Slate, 754:

Finally managed to assign a bedroom to every dwarf. I'm engraving the Mayor's quarters, as hes complaining they aren't fitting of his station. I'll let him believe he's important. On a related note, the Dining Hall has engravings on every surface. Whoop dee doo.

For now, our miners have almost completely moved out the stone in the future bedrooms. I've ordered beds to be placed within, in anticipation of more migrants. They will come. Until the time comes to dig out more bedrooms, I will have the miners searching out safe adamantine. I've been told that we have signs of two(!) distinct veins of the precious metal. I want that adamantine. Soon, we will have adamantine arms and armor.

Also, I have continued to trap our entranceway. I have ordered that our excess silver be worked into giant spiked balls, in order to crush invaders. I also placed some iron serrated disks. Nothing is getting into this fort without my say so.

Kittens keep being born by the armload. The second they mature, I'm thinking biscuits.

Addendum: It's the 27th now. We've just now made our way to one of the adamantine veins. I... I felt it calling out to me. It wants to be excavated. I can feel it. All the same though, I've heard terrible stories. Tales of demons imprisoned within hollow spires of adamantine. The miners wouldn't stand to mine it all out, unless they were certain they were safe.

I can't blame them. I think...

16896
Loyalty cascade and the animals are taking part, perhaps?

16897
Please for to note bolded text, yes?
*facepalm* That's what I get for trying to type a logical statement on about 8 hours of sleep for the entire week.  >.<
Yikes.

Remember: Unconsciousness is your friend.

16898
So, put the BATTEREY to work and pump magma into the caverns?


....Yeah, I think Imma let someone else do that. I already killed about 4 dwarves during my turn over in Rinsewinds. Hoping for less fail here.

16899
I was playing on an eight year old computer until very recently. It's not a problem, as far as I'm considered.

The next player may wish to cull the herd at their discretion, however.

16900
Overseer's Journal, 19th Granite, 754:

Received a wave of migrants today. A pair of strand extractors, a glassmaker, a carpenter, a fisherdwarf, a few new members of the military, and a few others not worth mentioning. They're here and they're willing to work, even if their skill aren't worth squat, so that's a mercy. Our population has swollen to 111 dwarves, and the logistical challenge of getting them food and beds falls to me. No wonder no one questioned my ascension to the position of Overseer. No one else wanted it.

The task of clearing out new rooms has taken precedence even over the task of finding safe adamantine. We know it is out their, but, aside from wading through magma, we've no way to get to it. It's maddening. I'm sure, however, that this state of affairs will not last long. Each dwarf shall have a place to sleep, and the adamantine will be recovered.

I desired gold crafts, that we might have a proper offering to the Mountain Home, as well as adequate trade goods for the inevitable caravan, but it seems we have no metalcrafters. Most unfortunate. In any case, I have ordered that spiked silver balls and iron serrated disks be constructed. Our entrance will not be found bare and defenseless. I forbid it.

16901
An artifact wooden ring, menacing with spikes of wood (and nothing else), produced by a Possessed Child.
At least, when he grows up, you'll have a legendary woodworker.  That is, unless he also happened to have been possesses, then yes, it is completely worthless.

Please for to note bolded text, yes?

16902
Manager? Not useless. Bookkeeper? Not Useless. Taxman? Uh......

16903
DF Gameplay Questions / Re: Military Training is too slow?
« on: May 18, 2011, 08:13:56 pm »
I only use standard training these days. It works fairly quickly if you keep your squads small, as they'll spar more often, and they generally make meat out of any goblins that come to call. I used a danger room only once (Actually, several times, but I only got it correct once), and it worked far too fast. Except for a Bronze Colossus, since my dwarves were all equipped with copper, my team of 20ish legendary soldiers turned any siege into a burial ground in moments. It felt way too exploity.

16904
That why we have orphaned engravings? If you wanna hide those, just designate the area with d v, it'll make the room less cluttered. And, no, what I was talking about was the symbols for many, many minerals have changed, and goblins are appearing as accented u's... Not unworkable, just bizarre. I've already designated more engravings, as well as a memorial.

Overseer's Journal: 9th Granite, 754:

My first week as Overseer of Deathgate and things are already attempting to drill themselves straight to hell. Two snatchers. We ran one off, then another showed up, and attacked one of our junior masons. He ran shortly after, and the boy looks okay, but I believe these may be preludes to a larger strike force. I am displeased.

In other news, most of the citizenry does not have proper lodgings yet. A member of the militia is unhappy, partially because of this. I'll have to fix this. The Mayor in particular is making a fuss, demanding a private dining room and a private office. Furniture as well! Such a greedy dwarf. Most dwarves are happy with a bed and a community dining room. Either way, I've commisioned some furniture for the ingrate. Perhaps it will keep him quiet.
Complicating matters is that, for the most part, room sizing is terribly uneven. Some dwarves will recieve 12 square Urist rooms, while others are meant to be content with 4? Regardless, I've begun to assign rooms, for better or worse. I put myself in a four tiler, in an effort to show solidarity with my brothers and sisters of the fortress. It's better than expecting sixty or more dwarves to hotbunk in a six bed dormitory. Well, it was six. I increased that to eleven. Less floor space, but more room to lie down, at least.

To top off this whole fiasco, one of our dead has risen again to haunt the living. I've commissioned a memorial slab, in hopes of putting the poor soul to rest. That our dead remain unhonored this long is heinous. We shall have to dig out a Mausoleum, for those who fall.

16905
Overseer's Journal: 1st Granite, 754:

As the previous Overseer has stepped down, obviously guilt ridden, I have chosen to assume the position of leader, at least for the time being. It is... Unorthodox, to say the least. I am not of noble birth. I have no great military command. I'm not even in charge of our forces. However, no objections have been raised. As such, I will leap head first into this duty. Deathgate will not fail by my watch. No sir.

Our defenses, barring stout dwarven arms, are non existent. I plan to get the mechanic's to work, putting together a trap system to thwart the goblin menace. I also have decided that the military's equipment is not up to snuff. We aren't even smelting iron - A problem I've already corrected. In ordinary circumstances, I would call for an import of steel. However... I have been informed that adamantine has been found in the depths. It will make fine armor, and finer blades.

Yes... Short swords. I do love them so.

But I digress. Now that I must perform other duties besides my own, I am looking at the fortress in a new light. Example: I realized just today that we have a skylight. Armok alone knows why. I was also informed, at my ascension to my post as Overseer, that something called The BATTEREY was working properly, and there was no reason to worry. I'd had no knowledge of this 'BATTEREY', and asked the dwarf to show me.

I was speechless for some time. The amount of raw power this device can generate, it simply boggles the mind. It's as if it shouldn't work, but it certainly does. Unfortunately, I am no artificer, so I don't know how this strength can be applied to our defenses. I'll have to think about it.

I will write more once my myriad plans begin to move into effect.

_________________________


My second community fort, and it seems to me that my own fortress designs are rather.... singular, shall we say? Oh well. I'll mostly be keeping miners to searching for safe adamantine, as well as excavating other metal veins. Other than that, I plan to trap the ever loving hell out of the entrance way. We'll see how thieves like sneaking in then.

Also, my dwarf's fourth finger is broken. Hope that doesn't turn up being important.

Odd side note: I'm using default graphics, but some of the minerals seem to have different symbols here. What the hey?


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