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Messages - Blade Master Model 42

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16936
DF Dwarf Mode Discussion / Re: Caring about the idlers?
« on: May 04, 2011, 10:37:14 pm »
Or, to put it bluntly: I wanna see how much pain Urist McCrashTestDummy can handle.

I like this one. Can we keep him?

16937
DF Dwarf Mode Discussion / Re: Aperture !!Science!!
« on: May 04, 2011, 10:34:30 pm »
"When the testing is over, you will-" *Unintelligible gibberish* "-and then there will be plump helmet roasts."

16938
Life Advice / Re: Rice - What to put on the stuff.
« on: May 04, 2011, 10:32:14 pm »
Provided you have access to a stove-top (I do not know your living conditions), you're probably better off just buying a wide pot. I had a rice cooker for a while, but it started going strange and not cooking the rice thoroughly. Not that it really ever did a good job on the first place.

Rice on the stove is easy. Pour the desired amount of rice into the pot, turn up the heat. The rice will brown a little this way, give it some more flavor. Once some of the rice is toasty, pour in the water. It just hiss and steam, if the rice is at the right temp. From there, follow the rice's cooking direction.

I should point out, I use brown basmati, so different types of rice might need different amounts of toasting.

16939
-snip-

What ? It's simple and efficient.

-snip-

In other words, not dwarven.

16940
DF Dwarf Mode Discussion / Re: Caring about the idlers?
« on: May 04, 2011, 04:03:28 pm »
I managed to get a flux metal some time ago to smelt and make copper.

You don't need flux stone to make copper; flux is only used in the production of steel.  For all other native metals (silver, iron, gold, platinum, etc) you just smelt the ore directly into bars at a smelting workshop using fuel (charcoal or coke).

--nomad_delta

Or magma. Magma smelters are nice too.

My useless migrants tend to become masons. I don't make them engravers because that task usually gets done fairly quickly, and I don't like to micromanage workers in an attempt to keep dabbling engravers from making a three sided square. This happens less now though, as I'm making more use of spinners, threshers, and other 'useless' jobs, now that I know what they're good for.

I've yet to actually complete one, but in my current and two previous forts, I was using them to make a Chicken Little Device. This one I'm using blocks instead of raw stone.

Quick off-topic, can Constructions built with blocks be engraved? I was never able to previously, but I'm guessing that's because I was using rough stone...

16941
Life Advice / Re: Rice - What to put on the stuff.
« on: May 03, 2011, 10:24:03 pm »
Huh. I just make mine on the stove top.

Pan fried asparagus on rice is good. Assuming you like asparagus, of course. I do.

If you're lazy, Frank's Red Hot. Of course, I do put it on everything, so I might be biased. Salsa is also good, and also changes up the texture, which is nice.

I live in a semi-vegan household, so I've learned to do quite a bit without meats.

16942
all my extra dwarves have Masonry & Stone detailing activated. They all go for a megaproject.

Or, alteratively, i engrave *insert triumphant pose here* THE WHOLE F*****G MAP!!!!!!!!

Oh hells yes to this. The art section in Legends would be insane.

16943
DF Dwarf Mode Discussion / Re: Aperture !!Science!!
« on: May 02, 2011, 06:29:22 pm »
THE GOBLINS MAN. NOT THE DWARVES. They're the employees.
NEUROXIN RELEASED

Promises of cake and grief counseling. Kittens are great for handling grief.

Since he released a deadly neuro toxin, we have to give him a morality core, so that he won't release deadly neuro toxin.

Is this going to turn into a community fort?

16944
DF Suggestions / Re: Miscellaneous stockpile
« on: May 02, 2011, 06:00:09 pm »
Sensible. I support this idea.

16945
DF Dwarf Mode Discussion / Re: Aperture !!Science!!
« on: May 02, 2011, 05:47:17 pm »
You could also explore it in adventure mode, with cake at the end! ;)

Liar! You're a liar!

16946
When I discovered we had wounded and no chief medical dwarf, I assigned my own dwarf to the position. When the year ended, I took him off.

Not that it did a lot of good. *sigh*

16947
DF Dwarf Mode Discussion / Re: A slightly draconic project of mine
« on: May 01, 2011, 02:46:02 am »
This is beyond words. I salute you sir. May your dragon burn countless goblins.

Slight off-topic, what is the program you used to get the images, and where might I find it?

16948
DF Suggestions / Re: Resources workshop
« on: April 30, 2011, 06:15:46 pm »
I like the idea of a seperate building for stockpiling materials.

16949
DF Suggestions / Re: This One's Fer You, Me Luv: Artifacts for Lovers
« on: April 29, 2011, 11:14:32 pm »
When I saw the thread I thought that you were going to suggest that a lover, or both, would claim a workshop and make an artifact just for their lover.

That I would like. A dwarf who has a lover or is married or what have you would, if they got a strange mood, get a special mood. They would attempt to incorporate materials the other likes into it. That, and it would probably have images of the dwarf's S.O. on it as well.

For bonus points, after the artifact is completed, the female half of the equation gets preggers.

16950
DF Suggestions / Re: Harvestable Bamboo
« on: April 29, 2011, 11:07:52 pm »
Makes sense to me.

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