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Messages - jhxmt

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301
Other Games / Re: Starbound - We have lift off.
« on: December 22, 2013, 10:07:04 am »
Quote from: reddit
Tiy | ?:?? | You'll be unable to breathe on moons.

This I like.  More 'player vs environment' challenges I like.  :)

Edit: uh, I'm assuming that they're going to give some equipment-based way to breathe while you're on them, though, rather than just making it an insta-death landing!  :P

302
Other Games / Re: Starbound - We have lift off.
« on: December 21, 2013, 07:44:40 am »
Huzzah, I finally got up the courage to fight that UFO. Was easier to beat than I expected. Now I think I'll upgrade everything as much as possible before heading to that beta sector. I mostly just want to explore, no sense getting beat up by the wildlife!

I had the same reaction  -I geared up massively for the UFO, having attempted it once back in the oh-god-oh-god-we're-all-going-to-die days and failing miserably, then found that it was actually far easier than I was fearing.

While gearing up is good, if you're of a similar combat standard to me (i.e. rubbish  :P) then I'd say you probably don't need all top-of-the-line gear for the next boss.  Probably.  Though it does help.

I haven't gone beyond the second boss yet.  The Steam Christmas Sale kinda slowed my Starbounding a bit.  ;D

303
Other Games / Re: Starbound - We have lift off.
« on: December 14, 2013, 02:58:32 pm »
Oh.  I just beat the UFO.

Jeez, compared to my last attempt, that was...amazingly straightforward.

304
Other Games / Re: Starbound - We have lift off.
« on: December 14, 2013, 02:52:56 pm »
And really, at this point you could probably kill the ufo with a rubber chicken.

Damn, haven't found one of those yet.  :(  All I've got is this bloody great hammer.

305
Other Games / Re: Starbound - We have lift off.
« on: December 14, 2013, 02:49:16 pm »
I'm gearing up to fight the UFO (which I haven't beaten before, but my last attempt was pre-level-changing-patch).  I've got all iron armor, some tech, etc...what sort of DPS should I be looking for on weaponry at this point?

306
Other Games / Re: Starbound - We have lift off.
« on: December 14, 2013, 11:33:57 am »
Hmm, I think I've found a bug in multiplayer.  Anyone else confirm this one?

Start a multiplayer game with at least one other person.  Join their party/get them to join yours.  Be on the same planet together.

Now, you can beam to their ship and they can beam to yours.  Both of you beam to their ship.  Now have your character use their pilot computer.

You can select a destination, hit go, it takes the fuel...and apparently nothing happens.

No.  What happens is that YOUR ship, that you're not currently on, heads to that destination...using the fuel from your FRIEND'S ship.

You can verify by beaming back down from your friend's ship to the (starting) planet, then beaming back to your ship and finding yourself suddenly in orbit of another world.

This does mean that you've both suddenly got fuel-free transportation between those two worlds though.  This presumably scales linearly with number of players (I haven't tried with more than two).  :P

307
Other Games / Re: Starbound - We have lift off.
« on: December 14, 2013, 10:45:14 am »

308
Other Games / Re: Starbound - We have lift off.
« on: December 14, 2013, 09:45:26 am »
How would you even deal with handedness without hands?

Wingedness.  :P

Edit: are the racial abilities in yet?  I've been cave-diving (literally) with my hylotl character, and I can't see much/any difference in time I can spend underwater without drowning.

309
Other Games / Re: Starbound - We have lift off.
« on: December 10, 2013, 07:31:36 pm »
You know what Starbound needs? Local chat. All chat is broadcasted over the server, IIRC, which is kinda detrimental to any sort of RP server.

I know you can toggle it from server-wide to planet-wide...no idea if you can toggle it to just local screen.

310
Other Games / Re: Starbound - We have lift off.
« on: December 10, 2013, 07:20:26 pm »
Huh, likewise.  Odd.  Steam normally behaves for me.

311
Other Games / Re: Starbound - We have lift off.
« on: December 10, 2013, 02:16:26 pm »
Also to request your server IP, Forsaken, if I may.  :)

312
Other Games / Re: Starbound - We have lift off.
« on: December 10, 2013, 01:55:17 pm »
Oh goodie. At least I learned my lesson about leaving my ship unattended in multiplayer now with the loss of most of my food, rather than later with things of real value. I'd hoped that we were all above that.

Can people get on your ship if they're not in a party with you?

313
Other Games / Re: Starbound - We have lift off.
« on: December 09, 2013, 06:30:12 pm »
Basically:
-Build your own ship out of blocks.
-Compatible with all races.
-Works with vanilla MP.

That.  Is.  Awesome.

Although part of my brain is twitching at the lack of vacuum-proof seal doors on that castleship.  Too sci-fi minded, I guess!  :P

314
Other Games / Re: Starbound - We have lift off.
« on: December 08, 2013, 05:03:39 pm »
In multiplayer, is there any way to board another player's ship?  And fly around together?  I know I saw some of the devs flying through space together on one of the earlier streams, but I've no idea if that's in-game or if it was Magical Dev PowersTM that allowed it.  :P

315
Other Games / Re: Starbound - We have lift off.
« on: December 08, 2013, 03:30:29 pm »
Is that...an ocean!?  I haven't found an ocean or sea-type biome of any type yet, are they in?  :o
It's blue sand backwall.

Dawwwww.  :-\

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