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DF Dwarf Mode Discussion / Merchants giving birth?!
« on: May 16, 2012, 04:45:06 am »
So, my dwarf civ brought yak cows and yak bulls to pull their wagons last year. They must have liked each other very much because yak calves were born?? (They show up as "merchant" on the unit list).
Problem... THE TRADERS WON'T LEAVE!! They're all packed to go and the merchants without wagons are long gone. I can only imagine they're unwilling to leave the calves behind or take them with, so I'm waiting for them to grow up to see if they'll take off then. Or maybe the merchants can't figure out what to do with animals that aren't hooked up to wagons, in which case I think I'll have to kill the calves. I've got another depot so it's not too bad, I just want them to leave already! D:
(Is this a even a bug? Has anyone ever heard of it happening before? Any advice on what to do with the calves?)
Problem... THE TRADERS WON'T LEAVE!! They're all packed to go and the merchants without wagons are long gone. I can only imagine they're unwilling to leave the calves behind or take them with, so I'm waiting for them to grow up to see if they'll take off then. Or maybe the merchants can't figure out what to do with animals that aren't hooked up to wagons, in which case I think I'll have to kill the calves. I've got another depot so it's not too bad, I just want them to leave already! D:
(Is this a even a bug? Has anyone ever heard of it happening before? Any advice on what to do with the calves?)