751
DF Dwarf Mode Discussion / Re: Cavecroc-a-splosion
« on: May 25, 2011, 10:14:02 pm »Some don't apply even if you do that. If I recall correctly, entities that already spawned onto the map will have the properties that their raws had when they spawned no matter what.The trick is to mod the raws in your save folder. Not jst the normal raws.I believe so. Similarly, replacing [PET_EXOTIC] with [PET] does work.It works, but you have to start a new world gen. I started playing after a few months away and only AFTER starting a fortress did I check to see if Dungeonmasters were working yet. They aren't, so I modded all my animals with the Pet_Exotic tag. It didn't work for the fortress I already established so I had to make a new one.