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Messages - CyberGenesis

Pages: 1 ... 107 108 [109] 110 111 ... 122
1621
Forum Games and Roleplaying / Re: Evil Genius! Week 8 now up.
« on: May 24, 2011, 10:45:48 am »
Comp: You do need to note item usage

Nevyn: As a rule of thumb? PM both anyway

1622
Forum Games and Roleplaying / Re: Evil Genius! Week 8 now up.
« on: May 24, 2011, 09:40:49 am »
fixed everything noted

while valid, if you know you're supposed to have something. Assume you do and say something so we can update our records.

Its take about 20 minutes per person to roll turns. This turn had a lot of other issues me and Terenos had to work out. 4 hours a turn into this, if some minions are the most we miss, tough.

Things to note for the future:

If you PM orders, do it to both of us. Especially when you're PM'ing the guy that isn't running the turn (*cough* nevyn/happerry).

As i already smacked labs for this, the rest of you could be a little more helpful too: Put some structure into your orders. If you use names, give us their type as well - i'm not going to keep track of named minions. WALLS OF TEXT ARE BAD and unhelpful for us to not miss anything. Some of you were using a template and have now stopped to be lazy

1623
Forum Games and Roleplaying / Re: Evil Genius! Week 7 now up.
« on: May 23, 2011, 11:29:56 pm »
Week 8, Results Roulette











Any errors, please say something

Missing info updated

1624
Forum Games and Roleplaying / Re: Evil Genius! Week 7 now up.
« on: May 23, 2011, 07:37:55 pm »
So does your base bursting into flames

1625
Forum Games and Roleplaying / Re: Evil Genius! Week 7 now up.
« on: May 23, 2011, 03:39:37 pm »
7 hour ETA on the turn. If i were more observant i would have sent Terenos the turns i had completed so he could finish Hastur when he awoke from his Coma.

Sorry guys, my fail. Get it to you when i can

1626
Forum Games and Roleplaying / Re: Evil Genius! Week 7 now up.
« on: May 22, 2011, 09:39:59 pm »
You can if you'd like. Just PM one of us standing orders. The game itself will probably only be 2-3 days between turns and we have a tolerance for being MIA. Amazingly Lemon was offered to be rolled up to speed by week 3, and hasnt so much as PM'd either of us. So meh. If people are MIA for a turn or 2, we can always roll them up to speed, no worries there. Later on in the game when its a big deal to be gone, our tolerance will wane. So yeah, if you want standing orders if you're going to be knowingly gone for a while, we can set "Do X" or just Copy and Paste a previous turn.

1627
Forum Games and Roleplaying / Re: Evil Genius! Week 7 now up.
« on: May 22, 2011, 06:59:54 pm »
He forwarded me the last one. You can send to us both yknow. He passed out right about the time i got up to roll turns so 11ish PST. 3-4 more hours he should be up.

1628
Forum Games and Roleplaying / Re: Evil Genius! Week 7 now up.
« on: May 22, 2011, 05:57:43 pm »
the RP is mostly for you guys than anything. We write fluff cause otherwise it's boring handing out numbers all day. Plus we find it entertaining to slip odd reasoning to your terrible rolls

Aside from some minor assistance i need from Terenos for a tech idea, i'm only missing Hastur. All turns are completed so far.

Hastur: No rush. Terenos wont return for several hours yet.

1629
Forum Games and Roleplaying / Re: Evil Genius! Week 7 now up.
« on: May 22, 2011, 04:35:44 pm »
Also GMs, Can for example, two players put together their resources and plotting skills to work out something that could be done thats quite big???

I'm going to say yes, provided there are predetermined splits in the haul from any said mission. Also leaves room for each of you to split the notor and backstab eachother

1630
Forum Games and Roleplaying / Re: Evil Genius! Week 6 now up.
« on: May 22, 2011, 02:58:34 am »
Week 7, In Which the Fan Got Filthy











1631
Forum Games and Roleplaying / Re: Evil Genius! Week 6 now up.
« on: May 21, 2011, 07:41:28 pm »
Just remember You are all competing against eachother

Just a reminder

1632
Forum Games and Roleplaying / Re: Evil Genius! Week 6 now up.
« on: May 21, 2011, 02:57:27 pm »
The actual question is "A) Are the perks gained a result of the previous week, or B) gained the coming week"

If A, yes you can use something like cult starting this week
if B, No, next week they're active

I dunno how Terenos awarded them, so he has to answer that

1633
Forum Games and Roleplaying / Re: Evil Genius! Week 6 now up.
« on: May 20, 2011, 09:37:23 pm »
Please refraine from multi-posting

Seems most if not all turns are in, i'll start rolling when i get off work.

1634
Forum Games and Roleplaying / Re: Evil Genius! Week 6 now up.
« on: May 20, 2011, 09:15:21 am »
All actions in a turn -except resource buying and selling- are unusable until the following week

1635
Forum Games and Roleplaying / Re: Evil Genius! Week 5 now up.
« on: May 20, 2011, 12:23:27 am »
yes

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