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Messages - DarthBoogalo

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1
I found a typo, I think. In CASTE_NAME.

   [SELECT_CASTE:FIRE_M][SELECT_ADDITIONAL_CASTE:FIRE_F]
      [CASTE_NAME:fire mosnter:fire mosnters:fire mosnter]
      [DESCRIPTION:A fiery humanoid made of dust and magic.]
      [ODOR_STRING:ashes]

Sorry if this is a bad necro. I figured it's okay, the thread was on page 2.

Edit: I think certain monsters will get negative moods from not wearing clothing they cannot equip.

2
Mod Releases / Re: New Age Vilous Mod 1.0 - 42.01 ready!
« on: December 02, 2015, 12:05:33 pm »
Yay!

3
Mod Releases / Re: Fortbent: Homestuck mod (2014 v1.2.3) (0.40.16)
« on: December 09, 2014, 08:36:17 pm »
What causes it? I'm curious.

4
Mod Releases / Re: Fortbent: Homestuck mod (2014 v1.2.3) (0.40.16)
« on: December 09, 2014, 08:15:26 pm »
Errorlog:
succession traveler placed out of bounds (x15).

Doesn't seem to be affecting the game, but worth noting? Not sure.

5
Mod Releases / Re: Arctic Addition Mod! [40.16]
« on: November 16, 2014, 05:12:42 pm »
Looks good!
Now, I'm struck with the desire to make a Don't Starve mod/add the idea to my backlog of ideas to eventually work on.

6
Mod Releases / Re: Fortbent: Homestuck mod (2014 v1.0.0) (0.40.12)
« on: September 30, 2014, 01:00:59 am »
Aw..
I actually decided to use the smaller download, and combined it with rise of the mushroom kingdom for funsies. Somehow they merged without flaw (that I've seen).

7
Mod Releases / Re: Fortbent: Homestuck mod (2014 v1.0.0) (0.40.12)
« on: September 30, 2014, 12:38:15 am »
The latest ASCII version appears to lack trolls of any sort. 0:

8
Let me see you grit those teeth!
Spoiler (click to show/hide)

9
Mod Releases / Re: The Vilous Mod V4.5 - Gilded nevrean
« on: July 28, 2014, 11:04:15 am »
Oh, phew. I'd feel incredibly awkward having a bug like that go unnoticed for so long. >_>

10
Mod Releases / Re: The Vilous Mod V4.5 - Gilded nevrean
« on: July 27, 2014, 07:36:08 pm »
Did I make Talyxia unable to open doors?
Oops.

11
DF Suggestions / Re: Remove the physical stat cap
« on: July 22, 2014, 10:10:27 pm »
+1, for great science! :D

12
Thanks a lot, Fenix! :D

14
Mod Releases / Re: Fortbent: Homestuck mod (v6.2.3)
« on: June 04, 2014, 07:59:30 pm »
And it will be glorious, as was probably foretold but maybe not.  :D

15
Mod Releases / Re: Fortbent: Homestuck mod (v6.2.3)
« on: June 04, 2014, 07:33:22 pm »
Man.
I haven't kept up with Homestuck for quite a while, but I'm still super excited for the updated version of this mod when climbing and trees is in. I love the trolls, those freaky bug things.
Any plans for that update, on that note?

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