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Messages - DarthBoogalo

Pages: 1 [2] 3 4 ... 18
16
Mod Releases / Re: Fortbent: Homestuck mod (v6.2.1)
« on: January 31, 2014, 09:51:24 pm »
When can we expect to become a member of the midnight crew?

17
Thank ya! C:

e: Oh, another dupe file. interaction_mw_spawn needs to go as well. Deleting it made the game not crash and gave no errorlog, whoo.

18
Spoiler (click to show/hide)
My errorlog.
I reinstalled everything fresh, deleted vanilla's raw folders and slipped ROTMK's in. Same issues.

19
Latest version seems to be having a ton of duplicate issues, and crashes when entering the embark screen or adventurer creation. Arena mode and world gen works fine. I dunno if that's just me doing something wrong, or if anyone else is having this problem? I'm pretty sure I'm doing things right. :L

e: I love this mod to death, it's great. <3

20
DF Modding / Re: The Vilous Mod V3.7 - Less crashing more metals
« on: October 13, 2013, 07:17:52 pm »
Nice to see this mod is still alive!
I have nothing more to add.. I, AM, ALIVE!

21
After playing through Paper Mario a second time I've been on a Mario kick, seeing that this is still active is absolutely fantastic! It's one of my favorite mods, love it! <3

22
DF Modding / Re: [0.34.x] Rhenayas Drow Mod
« on: March 22, 2013, 05:15:59 pm »
:(

23
Mod Releases / Re: The Legend of Zelda: Earthward Pick (v1.2)
« on: March 07, 2013, 12:32:02 am »
Aw hell yeah.  8)

24
Ooh.
Like.. spring of last year? I began working on a mod. It was going to feature an "evil" civ and a "good" civ. Humans, elves and dwarves on the good civ, with goblins, dark elves and, uh.. I think something else. Using castes for both.
Anyway. I had two kobold creatures. One was an evil, thieving, dim reptilian race that live in deserts primarily. The other doglike, generally good natured but equally dim 'cutebolds'. Though I was having trouble thinking of a less silly name.
That's my suggestion for Reptilian vs Doglike Kobolds.
Oh, the reptilian ones have an extra-rare caste that is jet black with lightly armored scales, has red eyes and can breath fire at the cost of being genderless and unable to reproduce. If that interests you.

25
Should vault citizens be denting? I had a security chief that was wrestling(and got to high master wrestler doing so) radroaches. He came out with dented body parts. Most healed except for the head, upper and lower body. He was one of those unusually tough vault citizens. But.. unsure if it's intentional. >_>

26
Mod Releases / Re: [0.34.11] ☢ FALLOUT MOD ☢ [1.0] - new poll
« on: February 06, 2013, 10:33:26 am »
The Leng Spider seems to be capitalized. From what I understand creature names are supposed to be all lowercase?
Either way, it stands out in the arena mode spawn list with it's fancy schmancy capitalization.
I've been really into Fallout lately. Thanks for the mod. ^^

E:
Found two problems with descriptions.
Creepers and Cave Creepers
"Creeper is an unknown mutated insect. This eyeless blah blah blah.." Needs an A at the beginning maybe?  At least that's the way I write it. @_@
Deathclaws and Giant Deathclaws.
"It is an enormously large, agile and strong specie of blah blah blah.." Species?
Raiders
"An outcast of the civilization, this brutal woman/man will do anything to survive and and have his own way with the world." The descriptions label them both as woman and man respectively. Though both genders get "and have >his< own way with the world.  Also, "An outcast of >the< civilization" sounds weird. Unless there is a group called the civilization or something.
Oh, antlions don't have gender. Not sure if that's intended.

27
DF Modding / Re: Shadowrun Mods?
« on: December 21, 2012, 12:25:34 pm »
You know what? This wouldn't be a bad idea. Source has all(i think) the civ races DF has. And there's plenty of sci-fi/modern and post-apocalyptic mods to base a shadowrun mod off of.
Castes for cybernetically enhanced creatures[extend-o-sword hands, enhanced bite attack from mostly aesthetic vampire fangs, armoured skin] would be awesome, more powerful ones being rarer harder to get installed..

I dunno if one exists. :3 Sorry.

28
DF Modding / Re: Tail armor finangling
« on: October 26, 2012, 03:54:00 pm »

29
Teal Tide is how I tend to deal with Forgotten Beasts. :/ One time I even got away with only one or two casualties!

30
Oh boy, here we go.
Spoiler (click to show/hide)
It's a longsword with whiplike lightsaber qualities.
So.. it's pretty much a lightsaber, probably shouldn't be easily created, like needing plasma refined into whateverdahell with some uncommon or expensive ore.
Or make them obtainable only from SYNDICATE ATTACK SQUADS:)


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