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Messages - DarthBoogalo

Pages: 1 ... 16 17 [18]
256
DF General Discussion / Elfs.
« on: August 06, 2011, 11:16:15 pm »
They are elitist forest hippies who eat their fallen enemies and I love them.
<3
Show the elven bros some love.

257
You generally receive Megabeast and Semi-Megabeast quests from important people, IE, Kings, Generals, Barons, etc.

258
I haven't explored caverns as an adventurer yet, but you can find FBs in lairs for sure, usually during a quest to kill said creature.

259
DF Modding / Re: Metalhead Mod collab/brainstorming thread
« on: June 23, 2011, 08:51:22 am »
Don't really have much to offer but,

Blade-Necked Guitars!
Axe Guitars!
Earth Shattering Microphones(Bow/Screaming Death?)
Ear Bloodifying Bass!(Crossbow/Solidified Death Riffs?)

DECAPITATIOOOOOON!

260
DF Adventure Mode Discussion / Re: A potential weapon?
« on: May 10, 2011, 11:00:35 pm »
I'm pretty sure weight plays a part with damage from blunt things, IE adamantine hammers.(lol)
Experimentation is part of DF's fun.

261
DF Suggestions / Re: Limping
« on: April 20, 2011, 11:20:19 am »
Yeah, having a mauled leg isn't very good for getting around or fighting, as for social, you know how some people fawn over others to sign their casts and give them get well soon cards?
In my head it'd work like that.  :)

262
DF Suggestions / Limping
« on: April 20, 2011, 10:05:19 am »
Alright so I searched through this forum and didn't see anything about limpin' from leg wounds, so,
Instead of instantly falling down and being unable to attack and dodge effectively(at all), a dorf would just start limping when a leg or foots' motor nerves are severed or a bone is broken.

It'd still make combat difficult, but not nearly as bad as it would be if a dwarf was lying on it's rump flailing a hammer around.
The leg coming off completely would obviously cause the creature to fall, or at least bumble around on one foot, and a crutch would still allow him to walk normally, for the most part.
Yeah, discuss and stuff.

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