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Messages - Dave1004

Pages: 1 ... 14 15 [16] 17 18 ... 54
226
I'll re-do my frame. Try to get some extra defense in there...Seriously. I'm a walking noodle. Er, rolling* noodle.

227
Roll To Dodge / Re: RtD - On the twelve days
« on: December 25, 2011, 09:04:39 pm »
If I can still join...

[spoiler]
Name: Snurf McSnurf

Attack: 3
Defense: 3
Luck: 9

Pointy thing (weapon):
Hard thing (clothes):
Special thing (accessory):

Head...North?

228
Roll To Dodge / Re: Roll to be in a Hut: Signups
« on: December 25, 2011, 05:32:34 pm »
Name: Crass the Deathbringer
Species: Ferret
Bio: This ferret brings death. Also, he's a Necromancer.
Personality: Likes to kill. And eat the dead.

229
Roll To Dodge / Re: Roll to Dodge a Trap
« on: December 25, 2011, 05:31:58 pm »
Guys, I had an idea. Rather than having all combat completely automated, how about combat will last for 5 turns, and then continue on the player's next turn? This means that they'll have a chance to do something like activate a skill, run away or drink a potion. Just an idea.

Name: Derm: To the booze-parlor! Feeling disgusted at this strange, useless house, you head to what you believed was the local inn. It's in rough shape, but there could be people in it, Inns generally have a strong basement for sheltering the precious alcohols that they so readily serve. The door is slightly ajar, but for the most part it's shut. A few well-placed...[4] kicks brings it down, but you along with it. The second the door falls down, you're hit with a waft of nauseating odor. There's a quiet sobbing coming from the back, but you can't tell where exactly it's coming from. Your gut feels upset, but that's most likely due to the putrid smell of the place.
You shake off the feeling and continue on your onwards.

It's too dark to make out much, but you can see that the stools and tables were used to form a make-shift barricade, even though it seems pointless against a dragon. Even stranger, some of the corpses strewn around the room seem to have died from weapons, mainly blunt ones. There's a large number of cracked chests and smashed skulls, which must be the source of the odor. The crying seems to have stopped, so you can't pinpoint it's location...You begin to head towards the back, when a strange voice enters your mind...

"Derm", it says. You shake it off and start to walk again...

"Derm!", the voice cries out. A feeling of untold dread is creeping up your spine, fear mixing with revulsion.

"Come to me." A simple command, one that...[3] you can barely ignore. The lure of the voice is intense, a tantalizing mix of dread and pleasure. You feel the need to walk to where it's coming from, even though you don't know the precise location...The sobbing quietly resumes in the back...What should you do?


Name: Nassir: Quick Search! You decide that one last sweep of the room would be beneficial...[1] There's absolutely nothing left. The room was small to begin with, and all you can see are the doors, walls, statue and the stoppered hole. Deciding to head on your way, you exit the room without a backwards glance...

*THWACK!* Instinctively ducking, you narrowly avoid an arrow hitting your head. Your fast reactions won't keep you alive for long, so you...[6] immediately dodge out of the way. A good thing too, because another arrow sinks into the door, right where your chest was. You rush to what seems to be a nearby tree, and shelter behind it. You hear hushed voices whispering a short ways away, and the sound of...Hooves? Before you can piece the puzzle together, a voice calls out -

"You, there! Human. Are you alright?", a deep male voice asks. You make no reply, not knowing what to do just yet. "Hush, Kil'yaan! You probably traumatized him. Just stay here, I'll be right back." This time it's a female voice, loud and resonating. The sound of hooves clopping gets closer and closer, and you have to do something...But what?


Name: Arc: Ponder, then talk You put on your invisible thinking cap, and begin to ponder...[3] You can't seem to be able to ponder very hard, but you decide that you managed to get through the door by opening it...It's too dangerous to ponder any farther, you may never return if you sink to deep...

After standing there like a fool, you head towards the barkeep. Grabbing yourself a stool, you decide to have a nice chat...

"Ey, barkeep! Why don't you pass me one of those fancy ales?"
"You're going to have to be more specific than that, lad! Tell me, do you want the Rotgut or the Beluvian Whiskey?"
"Eh..Whichever is cheapest. And tastiest. Wait, no, just the cheapest of the two, thanks."
"Right, one rotgut coming up. Say, I've never seen you around these parts before. You a traveler or something?"
"Eh...You could say that, I guess. Do you mind if I ask you some questions?"
"Sure, it's only natural...Unless you're asking about my daughter, then no. But everything else is fair game.

You take a small sip of your Rotgut. It's potent stuff, and just that little bit was enough to set your stomach aflame.

"Right. I was wondering, er...Where in the nine hells am I?"
"What? Wait, you really don't know? You're in the Avalskan Highlands, boy! You must have ran into a wizard or something, eh?"
"Er, something like that...Do you know what's behind that door?", you ask, pointing at the one you entered from."

"Are you sure you're alright? That's the one you just came in from...It leads to the magical place known as...outside. Mystical, eh?"
"Right. Uh...Do you know of any dungeons around here? Preferably ones with crazy magical enchantments on them."
"So you are an adventurer! You're in pretty rough shape to go dungeon-crawling...And no, there aren't any around these parts. I could sell you some supplies though...But you don't look like you have much coin."

You pull out the six coins you had stashed away, and set them on the counter.

"What could I get with these?"
"Ah...Fine silver there. Stay here, I'll be right back."

The bartender walks off, returning a few moments later with a scroll. He rolls it out in-front of you.

"This is all we have in stock. There's no stores around here, so people buy their supplies in this inn."

You look at the list...

Spoiler (click to show/hide)



Spoiler: Urist Mcinternetuser (click to show/hide)

Spoiler: dermonster (click to show/hide)

Spoiler: Tiruin (click to show/hide)

230
Roll To Dodge / Re: UR A SOOP3R H3R0!
« on: December 24, 2011, 09:24:36 pm »
CLEAR...DEBUFF...Before I die D:

231
Roll To Dodge / Re: Ranger's Apprentice RTD: Turn 4 - Pain All Around
« on: December 24, 2011, 02:25:19 pm »
You don't see me. I don't exist. You don't exist. You're actually a crystal. You shattered. Goodnight.
??? What? On another note you will get a turn as a one of your Christmas presents from me :)

^^ Good!

232
Roll To Dodge / Re: Ranger's Apprentice RTD: Turn 4 - Pain All Around
« on: December 24, 2011, 12:54:42 pm »
You don't see me. I don't exist. You don't exist. You're actually a crystal. You shattered. Goodnight.

233
Roll To Dodge / Re: Darkmoon RTD [Turn 12: Blood In The Water]
« on: December 24, 2011, 12:54:16 pm »
*cough*justdoingnothing...*cough*

234
Life Advice / Re: Rootkit on Ubuntu
« on: December 24, 2011, 12:43:58 pm »
Looking around the 'net, it appears Omeglespy is a cross-platform java application (if their site is to be trusted, anyway). If it is indeed such, you might want to try a scan with ClamAV. That picks up on trojans/rootkits/etc quite well, even if they're for a different OS (mainly Windows).

EDIT: Also, it's more likely a trojan (lies low and monitors activity) than a rootkit (hides malicious applications' processes and enables heightened privileges for them). Compared to, say, MSDOS-based operating systems, UNIX variants make it incredibly hard to gain root access unless the user has no idea what he's doing and enters his root password where he shouldn't, or uses a generic password/no password at all. If you've got a silly root password like "root" or something, change it now-- preferably to one you don't use elsewhere.

Right...My root password is a combination of letters and numbers, for 10 in total. Should be decent. You're right, this may be a trojan...I scanned with both RKhunter and Chkrootkit, and they found nothing. I just did a scan with ClamAV, but...It found nothing as well? I don't understand. Thanks for all the help, mate!

Is it possible for them to hijack my webcam? It's integrated into my laptop or somesuch...

Yes.

But I believe it will only work when your laptop is on.

Naturally. The camera does need power, and network connectivity is a prerequisite for remote hacking.

Of course, it is not very important unless you place something in front of the camera that could be used against you. I can not find the article right now, but one hacker blackmailed hundreds of teenage girls who happened to leave their computers running while they were undressing — so refrain from being nude in front of it, and you should be safe.

Eeurgh. I've put some electrical tape over it, so...I should be fine. Luckily, I don't dress in-front on my laptop, so...Aye. Man, technology is bloody scary! Ugh. Then again, it is my fault that I got the...Whatever it is. Sigh...

235
Roll To Dodge / Re: Roll to Dodge a Trap
« on: December 24, 2011, 12:37:26 pm »
Thanks, Tiruin :P. I love randomness! It's fun ^^. Er, should I remove all visible rolls, not just Intuition? Whaddya think?

Name: Derm: Investigate something... You feel a bit dizzy from the stench of roasted flesh, but you continue on anyways. You set your sights on the strange, twisted house...It doesn't look like anything from this this world at all. The base structure  of it seems fine, but the higher up you look, the more warped and twisted it gets. It's about three stories tall, and seemingly undamaged from the Dragon's attack. With a grimace, you decide that this "House" would be the best place to look, most likely because survivors would hole up in a stable house.

Walking up to the door, you notice that it doesn't have a handle. There instead seems to be a small needle, a dull burnished bronze. Your gut says...Not much. It could be anything from a very bad trap, to a secret mechanism...which activates a trap. You can't see any other way in the house, but you decide to try anyways...[4] You see a window high up, but it's dark and looks like it may be boarded. You return to the door, and the needle is still there...Wait. You notice something on the very tip...It looks like a drop of blood? Why would there be blood on it...?

Name: Nassir: Move an ark statue! You decide that there -must- be something behind that statue. Why else would they put it there? Pah! Fools. No matter, you'll prove them all wrong. You start attempting to move the statue out of the way, pushing and pulling it...[3] You shuffle it over a bit, but not enough to reveal anything. So, as every normal statue-pusher would do, you start to talk to it.

"Ey, mister statue-thing! Yeah, you, the one with the ugly face. How're you doing, man? Isn't it boring being in this ugly, stony room? You know, I heard that a recent bathhouse for Gargoyles just opened up...Lots of pretty statue-ladies, ready to serve the...Needs of anybody who stays. It's pretty cheap too, and it's not like low-level adventurers can kill a living STATUE..."

[2] The statue doesn't respond. Well, maybe it does, but you're too busy assaulting the deep recesses of your brain with indecent thoughts of statue orgies to pay it any mind. The bottom line is, you still can't figure out how to move the statue, and... Your inner-soul is quiet. The guy probably buggered off with that cute goblin-girl who's been on your mind for ages, what a useless waste of a soul...



Name: Arc: Enter...DOOM. Disgusted with all this greenery (Despite the fact that you're wearing some), you turnaround to your previously-hacked trail and follow it to the door out of this room. You open the door and leave this greenhouse for good...You make sure to brace yourself before entering, gods know what's behind here.

You awaken in a tavern. Or, what seems to be a tavern...There's a multitude of people eating and drinking, roaring with laughter and throwing worn out mugs. A fireplace burns heartily, driving the chill from your bones. You're standing just outside of the door, an suddenly it opens! A...[2] brute comes out, walking right over you. At least you get a good view of the floor, a very nice floor it is indeed. Probably made of fine Fayrun oak...And your back hurts. With an indignant grunt, you push yourself off the sodding floor and stand up. You're not too much worse for wear, your leaf-clothing seemingly incredibly durable. Too bad it won't stop a blade...

From your vantage point, you can see about fifty or so patrons, most of them strangely female. Not all are human, you see some elves, dwarves and even a few of those strange animal-people. The bartender is a jolly man, surprisingly thin but with a large grin. He's serving up beers by the dozen, all the while whistling a merry tune. In the back you can see people coming back and forth, generally in pairs...Who knows what they're doing. Nobody seems to take notice of your leafy clothes, so...What should you do?

Spoiler: Urist Mcinternetuser (click to show/hide)

Spoiler: dermonster (click to show/hide)

Spoiler: Tiruin (click to show/hide)

Note: Argh, what strange dice these be. They only want to stick you guys in safe situations! Grumble, grumble...No worries, I can dance on your corpses in due-time.

236
For Defenses, the Terranator will focus on a powerful machine that can be used to send Nano-bots to automatically repair any damage.

I'm liking this, it's fun making my robot :P.

237
A bill like this is passed every year. The constitution tried to forbid a standing army to encourage bloodless revolutions. By authorizing military funding every year, Congress has essentially found a loophole.

There's the difference between funding a standing army and being able to arrest any US citizen because the US government feels like it.

Meh, edited. Nothing to see here, folks.

238
Roll To Dodge / Re: UR A SOOP3R H3R0!
« on: December 23, 2011, 11:28:28 pm »
I'll put the X-ray goggles on, and use them to find something NICE...Try and get rid of my -1 debuff.

239
Roll To Dodge / Re: Roll to Dodge a Trap
« on: December 23, 2011, 11:26:37 pm »
Quick post: I'm changing how Intuition rolls work. Previously, I would show you the roll and give some text, but now it'll only be the text. The rolls will still be there, but it's up to you to believe what your gut tells you...Should make things a bit more interesting.

Also: Any suggestions on what I can do to improve the game? I'm open to suggestions. Preferably from the players, but anybody can comment.

240
Life Advice / Re: Rootkit on Ubuntu
« on: December 23, 2011, 11:22:32 pm »
I suppose you ran the exe file with Wine. If so, it most likely installed stuff into your ~/.wine folder (which is basically like Windows' C: drive). Be sure to back up any applications you have in Wine's "program files" folder (if you have no idea what I'm talking about, you most likely have nothing to back up) and then remove ~/.wine with this command:
Code: [Select]
rm -rf ~/.wine
On the next time you try to run a Windows program with Wine, a fresh copy of the ~/.wine folder will be recreated for you.

Right, I did that, thanks. It probably worked, I dunno...I'll keep an eye on my system. Is it possible for them to hijack my webcam? It's integrated into my laptop or somesuch...

Thanks for the help!

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