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DF General Discussion / Re: Elf sites are beautiful! Well done.
« on: July 23, 2014, 08:50:55 am »
If you think about it, simulating a spreading fire has some potentially unwanted consequences that would be tricky to handle. For example, if the game let you start a fire and burn down a whole forest region, it would have to realize and store exponentially more territory than it would if it was just a player walking around.
I suppose you could mark a forest tile as 'burned down' and procedurally generate it that way instead of the normal way, but then you have to decide whether to kill off all the populations in there and whether their burned bodies would be lying around. It would be a very complex system just for completeness sake of correct fire simulation.
I suppose you could mark a forest tile as 'burned down' and procedurally generate it that way instead of the normal way, but then you have to decide whether to kill off all the populations in there and whether their burned bodies would be lying around. It would be a very complex system just for completeness sake of correct fire simulation.


Good tips! I haven't played in a while. This was my first vampire...