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Messages - Sirus

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14671
General Discussion / Re: Things that made you sad today thread.
« on: July 03, 2014, 11:18:12 am »
Man, I'm still stuck on Master difficulty :(

14672
Can't you retrain feats - taking Toughness early on and then replacing it once you have a few levels built up? Or is that more of a 4e thing?

Oh yes, my spells for today. Jeez, I've never used one of these "must figure them out in advance" classes before.

0th-level spells
  • Purify Food and Drink
  • Light
  • Guidance
1st-level spells
  • Cure Light Wounds
  • Goodberry
2nd-level spell (bonus from Wisdom score): Barkskin
3rd-level spell (ditto): Water Breathing

14673
Ursa frowned, and called back towards the deck.

: "Another boat out there! Looks like it getting closer, maybe."

14674
"Sorry, I'm only half-strange," Weston joked. He moved over and examined the box, and the ring with elvish writing on it for good measure.

14675
Is 90 hot? I mean, in centigrade, your face would start melting at that point, but does that apply to Americans?
90 F would be a little over 32 C. I'll leave it to your judgement as to whether that is hot or not.

It typically gets over 100 F (nearly 38 C) here this time of year, so that's fun.

14676
The druid carefully concealed a smile. It was certainly true that the young gnome had the social grace of an irritable skunk! Still, even by human standards he was immature in most ways but his magical abilities could not be denied.

14677
Ursa peered at the dot, cupping his hands over his eyes to block out the sun above. He found himself wishing for some way to make the dot appear larger, as if it were closer. Sadly, he knew of no such magic or device.

14678
Is Skill Focus: Speak Language even a thing? Back before I gave myself extra INT to give myself all the languages I'd need, I went hunting for a feat that would give me a language (and was going to take a fault to pay for it), but came up unsuccessful. Of course I was mostly skimming and I'd rather just be smarter to begin with, but now I'm curious.

Anyhoo, I think the whole age progression thing is kinda stupid. If D&D is meant to be a roleplaying game, then it seems logical that someone might want to roleplay a tough old badass warrior without worrying about his STR and DEX being lower than the resident squishy mage who happens to be a couple of decades younger. I'd rather do away with it entirely, considering this is a setting where disease and injury aren't quite the threats they would have been in real life around the same technology level thanks to the abundance of healing magic. Plus, if my understanding is correct, many characters in a long-running campaign where age becomes a factor become essentially immortal as they rise in level and find amazing magical items anyway.

Look, to avoid issues I'll drop Darwyn's age to 33. Still among, if not the oldest, still old enough to be considered an uncle, and no more worrying and fussing about this age thing that, again, I'd sooner houserule away.
If age is really going to matter, then Gig will have to significantly age-up his gnome. According to the chart Rolep linked earlier gnomes reach adulthood when they turn 40. We've got the equivalent of an older toddler running around with us.

14679
"You're just as capable a spellcaster as he is," Darwyn pointed out mildly. "So am I, for that matter."

14680
He's not an "old fart", he's 35 :l
I can take 5-8 years off of him if it bothers folks so much.

14681
Darwyn shrugged. He didn't care much either way.

14682
Bitter Reunion... Gregor gonna see his last remaining family member die?

Well, you know, it seemed to be missing something...
>:[

14683
Darwyn shrugged.
"Perhaps they haven't heard yet. Should we go get them?"

14684
Two squares left, SHANK the Bandit.

14685
General Discussion / Re: Food Thread: It's rad! Or radish at least.
« on: July 02, 2014, 07:03:38 pm »
Quark cheese? Is that anything like Boson cheese?

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