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Messages - Sirus

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1471
Amberly moved to attack an enemy monk, doing her best not to think of the man as some sort of heretic, and spotted a familiar set of red hair.

: "Fer! Thank the Old Gods, we are in trouble out here. Is Mister Weston with you? Did you find the artifact?" The nun's questions faded away when she spotted the dark-haired woman standing nearby.

: "...and who is that? She looks oddly familiar."

L5, zap Monk A!

1472
Other Games / Re: Kenshi - An open ended, squad-based Strategy RPG
« on: February 16, 2019, 02:44:52 am »
It may just be a result of the way I almost have to play Kenshi (ie, shut down everything other than Kenshi itself to get mostly-stable framerates and loading times), but I tend to play it for long periods. And I do mean long. I just binged it for two consecutive days. Here is the story of Hood's Honchos.

I used a modded start that gives 30 nobodies to start. They can be any race, but because I wanted to try and settle Okran's Valley I went with a pure human crowd. Previous attempts at this have resulted in tragedy 9/10 times.

Off to a great start! Game loads and everyone starts complaining about acid rain. Luckily I started inside an abandoned village, I run everyone indoors to escape the rain aaaaaaaaaand every building is full of killer robots. RUN AWAY!

What followed was a couple hours of trying to find my way to safer climes while occasionally quick-loading when I accidentally run smack into some killer crabs or packs of beak things. At one point some southern hive dudes decide to kick the crap out of my dudes, but fortunately don't kill any of them. My dudes wander through the wilderness, moving in a generally north-northwest direction. We spot a couple of leviathans but stay well clear.

Eventually we come across the legendary Catun! Although we have no money, we seek refuge in the city of smiths, and not a moment too soon! A leviathan and a horde of beak things besiege the city, and hordes of samurai rush out to fight them. I run my dudes through the chaos to grab beak thing meat and leather, while putting other dudes on the city's wall turrets to shoot at the leviathan. When it falls, I immediately rush a dude out to grab the beast's pearl. Victory! Money! Food!

Unfortunately I made a bit of an error. I splurge my new wealth on a a cheap scientist and a Shinobi membership, as well as a bunch of discounted thief backpacks, leaving little money for food. Not that Catun has a lot of food to choose from anyway. The Honchos, now 31 strong, move on.

There are more failures and more reloads along the way. I somehow manage to not find any major cities on the road, but I do find hostile settlements and bandit groups a-plenty. At one point, in a desert pockmarked with odd lakes, I get hit by like three bandit groups at once. Then the beak things showed up to feed. Reload.

It took a long time, but eventually I come to Waystation. I move everyone inside, send the healthiest ones out to mine ore, and send the dudes with backpacks out hunting for the Hub. They find a number of ruins, which they loot for everything they can carry and sell. They also find a tower that appears to be inhabited by dust bandits. Hmm.

With the funds from the ruin scavenging trips as well as the loot from Hub's little shack, I hire a squad of mercenaries and lead them to the tower. Honchos and mercs work together to bring down the Dust King along with his bodyguards. The Dust King, along with one of his goons that had a far smaller bounty, becomes my prisoner! Honchos loot the tower of everything even remotely valuable (except hashish; I don't know where to safely sell that) and free a prisoner named Cat, who becomes the 32nd Honcho.

Once everything is sorted, the group heads to Hub. The mercs, still under contract, protect the Honchos from another group of bandits and help hunt a large herd of wild goats, which goes a long way toward staving off starvation. The stop in Hub is brief, just long enough to sell off loot and buy more food before heading to Squin to turn in the two bounties. After Squin, we head to Stack.

Stack is the first real base for the Honchos. A small house is bought, basic research is completed, and a bunch of Honchos get to work mining copper from the land around Stack. Fast-moving dudes (one good thing about a cross-continental trip: almost everyone has good Athletics) head into Okran's Valley to prospect for likely base locations and look for free recruits (and find none, of course. I swear half the bars are completely depopulated). Using copper funds, I load an expedition with greenfruit and building supplies and send them out to get a base up and running.

And that is basically where I am now. Several fields are sown, the walls are up, buildings built, and except for the Stack Miners the entirety of the Honchos lives and works on the base full-time. Things are not yet self-sufficient, though. 30+ people go through a lot of food, and even with three large vegetable patches and two XL wheat patches, I still find myself sending pack mules to various cities to buy more food, which necessitates the Stack Miners continuing to work so I can keep the money flowing in. It's getting better all the time, but it'll be some time yet before I can trust things to run well enough to start mounting real exploration.

1474
Forum Games and Roleplaying / Re: FEF: Liberation of Izzarra IC Thread
« on: February 14, 2019, 03:18:32 pm »
(9,8), bard Roux and take the Steel Lance off her hands!

1475
General Discussion / Re: Do You Like Pizza?
« on: February 13, 2019, 09:47:47 pm »
Celery, okay, but since when is chicken considered off-brand?

1476
Other Games / Re: Kenshi - An open ended, squad-based Strategy RPG
« on: February 12, 2019, 04:20:29 pm »
So it is actually possible to eliminate factions? I was always kinda under the impression that groups and city guards respawn after a time. Otherwise settlements would be overrun and/or you'd eventually run out of foes to fight.

1477
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: February 11, 2019, 08:27:58 pm »
The two grocery stores I go to both have a pretty decent cheese selection. One has a pretty damn large display right between seafood and produce that's dedicated to various kinds of cheese, and that's not all the cheese available.

Same here, they do have a real cheese section with 30 or so various cheese selection that are rotated.

Also, saying Kraft Singles is cheese is equivalent to saying Chef Boyardee is a fine Italian food.
It'd be more accurate to say that Kraft singles are to cheese as Chef Boyardee is to Italian pasta. That is, a cheap and unhealthy imitation of the real thing that nonetheless has the same basic properties.

It sure is the same color, yes.
What I mean is: it has milk in it, it's plastic (in the sense that it can be deformed, not literally made of plastic for all you wits reading this), it melts, and it has a generically "cheese" flavor. No one is calling it the height of cuisine or a shining example of cheesemaking, it's just kinda...there, being weird.

By the same token, Chef Boyardee is wheat flour noodles with sauce that contains tomatoes. Again, hardly an exemplar of fine Italian dining, but the basic essence is there.

1478
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: February 11, 2019, 08:09:57 pm »
The two grocery stores I go to both have a pretty decent cheese selection. One has a pretty damn large display right between seafood and produce that's dedicated to various kinds of cheese, and that's not all the cheese available.

Same here, they do have a real cheese section with 30 or so various cheese selection that are rotated.

Also, saying Kraft Singles is cheese is equivalent to saying Chef Boyardee is a fine Italian food.
It'd be more accurate to say that Kraft singles are to cheese as Chef Boyardee is to Italian pasta. That is, a cheap and unhealthy imitation of the real thing that nonetheless has the same basic properties.

1479
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: February 11, 2019, 08:04:57 pm »
I'm a little surprised that people are still going on about this.

American cheese exists. So do cheeses made in America that are not "American cheese". So do cheeses made in England, or Spain, or Mexico, or Italy, or in any number of countries around the world. It's all friggin cheese. It's all processed in some whey way, shape, or form. You're not going to go wandering through the forest and harvest some fresh all-natural mozzarella off a tree or something.

I found this article to be interesting reading.

1480
Other Games / Re: Aurora - The Dwarf Fortress of 4X Games
« on: February 11, 2019, 06:55:43 pm »
So more of a Horus Heresy-era ship?

1481
Quoted from Terrible Beauty, the supplement with rules for playing as pixies, hobgoblins, and actual elves:
Quote
Faeries cannot stand iron’s touch. Even its smell offends them. The trouble they have with iron has to do with the metal’s magnetic properties, which interfere with faerie magic. Being magical creatures, the same disruption causes them extreme discomfort when they touch the metal, and some find their magical abilities start to unravel. Extended contact with iron or any of its alloys can leave burn marks.

Fortunately, the rules allow for non-iron weapons and armor; after all, this is a world of magic where iron vulnerability is a known factor for many creatures. Even better, the stats and prices are identical. The only real difference is that non-metal weapons can shatter on impact with metal, and you have to roll a 0 or less for that to happen.

(The background options for some of these faerie creatures are absurd, by the way.)

1482
For an odd moment, Amberly thought that the wrath of the city defenders had come down upon her, leaving her battered and bloody but somehow alive. Then the nun blinked, and found herself only mildly wounded. What a strange experience.

Amberly moves over to L8 and zaps Mounted Guard H!

1483
I believe one of the supplements makes it clear that it's the magnetic qualities of iron that fae creatures find difficult to be around or, especially, touch. I'll have to check and get back to you.

1484
It's sorta less the improbability of never encountering iron, and more the improbability of encountering the stuff in her professions. There is a lot of iron in medieval arms and armor, and even if Raina never picked up a scalpel and started cutting into people there are various tools made of iron. Though I imagine that tools made of other metals, such as brass, exist. Well, it's up to you. Just probably don't expect the secret to last long.

As for your other example, that'd probably be vetoed. Mental gymnastics are all well and good, but some things just add needless complications.

1485
A week? Hah, you'll be lucky to get through the first adventure :P

a bizarre fetish (I'm going to interpret this as the inanimate object with religious or mystical associations definition of 'fetish'...)
In this setting? It could easily be either definition, though given the PG-13 nature of the forum I'd probably veto the other interpretation just to be on the safe side.

And you know, you can reroll things if they simply don't make sense. Like, given Raina's odd background and profession rolls, I would allow either to be re-rolled to avoid these sorts of brain-twisting explanations. Unless IcyTea is okay with the combo, of course.

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