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Messages - Sirus

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16336
scapheap, we need youuuuuuuu

16337
Jan hunted for a scrap of relatively clean cloth to clean her cutlass blade with. As she wiped off the worst of the bloody mess, she laughed.

"Well, its about time someone took care of those things. Starting to stink up the dock something fierce they were."

16338
General Discussion / Re: The Crossover Thread
« on: April 21, 2014, 09:53:14 am »
Uh, Frump? Pretty sure Xan was thinking about Yoda fighting Aku while Jack fights Sidious. Not the two heroes fighting each other, because they would be far more likely to team up.

I think.

16339
Speaking of the RNG screwing you over...
Spoiler (click to show/hide)

16340
+19, hopefully this steadily incrementing number signifying people who care is comforting in its own unique way.

It is :> Thank you.

I just got back from a really nice Easter with the rest of my family and I'm feeling a bit better. There were two cats (one of which climbed in under the blankets with me and stayed there purring all night long), and a dog, and chickens, and deer, and I helped make a cake and ate potato salad.

Yay!
This right here. The best thing.

16341
That's fine, dude. I remember my head-meets-keyboard days.

16342
I thought the purpose of Diana attacking the archer was so Ursa could be in her range when attacking the soldier ???

16343
Thank goodness. I snagged a pre-ignitor from a store in the first sector and it's allowing me to dominate at the moment.

16344
Doublepost: Does the Anti-Ship Battery count as an environmental hazard for the purposes of the Stealth Cruiser achievement? It didn't show up from the Long-Range Scanners but randomly appeared during a battle.

Same question re: nebula. I started a new sector (not a nebula sector either) right inside a nebula. No plasma storms, but have I lost my chance for the achievement already?

16345
Also, slight miscalculation on your part. Ursa would only get +2 Hit from supports, since they don't stack. On the bright side, +10 crit either way.

16346
I do like Swordstar's plan. That would also allow Ciel to move down and heal Otiros.

16347
General Discussion / Re: [wot m8?] avin a giggle m8? (Happy thread?!)
« on: April 20, 2014, 10:56:48 pm »
Temporarily forgot I had banana chips. Just remembered I have banana chips. Hell yeah, banana chips.

They are best snack. Right now, anyway. Maybe second best, sometime tomorrow.
I really must acquire some banana chips. Been ages since I had any...

16348
Not really, no. You said to be in-character, so...
._.;
Offering a serious opinion would have to wait until I could get a better look at the map. Or maybe Xan could assist; he's pretty good at that sort of thing, but he might be to busy cursing about missing the swordsman.

16349
Other Games / Re: How did you last die?
« on: April 20, 2014, 10:39:27 pm »
I bet we have a Dark Souls thread that all this off-topic discussion could be brought to :P

16350
It's 50 scrap to upgrade the cloak to max. That's 2-5 jumps, depending on difficulty. Sure, you might run into some rough enemies before that happens, but nothing in the first sector should have the firepower to take you out in the Stealth B before you either kill it or escape, so long as you're managing your crew efficiently.

My last Hard run with the Stealth C left me with 2 hull after the first jump (enemy ship had a minibeam, beam drone, and... something else, I forgot, but it hit my drone room right off the bat), and I still made it to the end of Sector 3 - a bad start is understandable, but most of the time it's not the bad start that kills people, it's giving up.

But the stealth C doesn't have shields OR a cloak, nor does it have particularly good weaponry, so it's a lot more difficult than the stealth B. I honestly can't see having much of a bad start with the Stealth B. I mean, it's possible, I'm sure, but it's just... not super likely.

Also, don't wait for the enemy to fire and then cloak until you get more engines. While it's a nice trick, the max cloak gives you more than enough time to fire before they fire their weapons, which is far preferable. You've got the Long Range scanners, so you can avoid environmental hazards pretty easily - actually, I can see the map screwing you over once in a while, I had one that forced me through two asteroid sectors a couple months ago (only path to end beacon), before AE came out, and I think that may have managed to kill me when the second one had beams.
I posted a couple of times earlier about early jumps causing game-ending damage thanks to a combination of events and weaponry. If, for instance, a random event disables your engines, good luck getting away before taking severe damage. Especially if the enemy has several beam weapons or drones. It can and has happened. You can cloak to avoid it as long as you can, but you won't get away before it wears off.

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