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Messages - Sirus

Pages: 1 ... 1181 1182 [1183] 1184 1185 ... 2462
17731
Sent him a message on Steam. He has not responded D:

17732
Wait, is analog the one with only two sets of input (on/off), or is that digital? Because for throttle and brake I'd want a bit more finesse.

17733
Oh my yes. Well, the handaxe would be nice as well (replacing this nearly-gone hatchet).

Fuggit, I bet handaxes are easier to find in stores. Steal dat killer axe!

17734
General Discussion / Re: Things that made you sad today thread.
« on: March 07, 2014, 08:49:03 pm »
Oh yes, let's please restart the same three-page circlejerk you people just had. Because once a week just isn't enough.
Which circlejerk with who?

Because I'm bad at noticing patterns in things longer than a couple of hours, unless they go on for a long time.
The one about the police in this very thread. I was asleep for most of it, but it was just yesterday.

Hi, I was, until very recently, very much so a part of the American legal system, and I had very close dealings with police officers during that time, and I can tell you that police officers are people. Some are fucking assholes. Some are very good people, brave, honest, and just, who just want to do the right thing. Some police officers are scum, looking to suck the life out of society. And some cops are fucking paladins. Most of them are inbetween, just like any other human. Can we please not have this discussion again?
Yes please.

17735
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: March 07, 2014, 08:45:36 pm »
I bet it was something mildly dangerous (Toxic or some such) but relatively boring. Like a large amount of a caustic substance, like muriatic acid or something.
You're severely overstating how interesting it was.

It was....*drumroll*....
Spoiler (click to show/hide)

17736
General Discussion / Re: Things that made you sad today thread.
« on: March 07, 2014, 08:39:05 pm »
Oh yes, let's please restart the same three-page circlejerk you people just had. Because once a week just isn't enough.

17737
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: March 07, 2014, 08:37:30 pm »
That would probably be the dry van with heavy-duty locks on the doors and "RADIOACTIVE" hazard placards plastered all over it. Better believe I gave that one a decent amount of space.
Niiiiiiice.

Although it's possible it didn't have anything radioactive in it right at that moment. I have seen people in overalls putting chemicals from a high school lab storage room into barrels marked "Hazardous Material", with biohazard signs  and all.
Nope. Legally, a truck containing hazardous materials needs to display warning placards showing what it is. Likewise, a truck that contains no hazardous materials CAN NOT display placards. You can get hit with very hefty fines for having it the wrong way.

...speaking of, will you tell us now what the secret thing you were transporting a while ago was, but didn't tell us after it was done because you liked how theorizing we were and please please please I want to know so bad T_T
You sure you want to know? I guarantee it'll be a bit disappointing :v

17738
So, who needs to post yet?
Furtuka. And is Felicia still on the map? She can still do something.

17739
You badmouthing axes, Otrios?
>:C

17740
: "why humans keep killing archer before Ursa can get them?"

17741
You guys forgetting the nomad's class skill? If Oscar shoots someone, he gains an extra 2 MOV to use on his second movement. That's...8 spaces total?

17742
Tawarochir, could I make a suggestion? In battles like these, especially considering how many players there are, it might make more sense to run each player's turn one at a time. As in, you declare who's turn it is, that player posts their action, then you move on to the next player/run enemy turns as appropriate.

Because, while this approach is working okay for a single large enemy in a confined space, in a more large-scale battle the current system will quickly become unusable, as enemies die/get shuffled around and players stand in each other's spaces. We need to run this thing more like a tabletop game: somewhat more orderly, allowing players to plan moves based on the current situation instead of how things might possibly go.

17743
Ursa follows up to (19,12) and HURLS his hatchet at the archer!

17744
Swordstar, you wanna go hit that archer first? I doubt Ursa will get the kill unless he crits, which means that the ford is probably as far as you'll get this turn.

And don't forget, all one of the horse riders really has to do is vuln Lucas. That'll at least put him on his feet and reset the wound counter, giving him some time until more backup can arrive.

17745
: "Well, why didn't ye say--?!"

: "Ach, never mind."

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