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Messages - Sirus

Pages: 1 ... 127 128 [129] 130 131 ... 2462
1921
Other Games / Re: How did you last die?
« on: June 14, 2018, 05:11:06 pm »
I know its not, but from that name I really wanted that to be a battle royal game with the Totally Accurate Battle Simulator engine.  So basically you're running around as a floppy physics person trying to kill people and collect loot (this is the same engine used by Stick Fight).  They could have it so there's no parachute or fall damage, so you fall from the sky then floppily bounce around the world with limited air control until you finally come to a stop.
You could say it's a totally accurate description.

1922
Other Games / Re: How did you last die?
« on: June 14, 2018, 04:26:59 pm »
I know its not, but from that name I really wanted that to be a battle royal game with the Totally Accurate Battle Simulator engine.  So basically you're running around as a floppy physics person trying to kill people and collect loot (this is the same engine used by Stick Fight).  They could have it so there's no parachute or fall damage, so you fall from the sky then floppily bounce around the world with limited air control until you finally come to a stop.
That's basically exactly what it is.

1923
Waluigi is just a meme. No one cares about him.

1924
Forum Games and Roleplaying / Re: Darkestvania IC Thread.
« on: June 12, 2018, 03:38:19 pm »
Let's heal Tanya this time!

1925
We already do that, though. It's called Live to Serve and whatever the hell we gave Troubadours. We already build classes around using specific subtypes of equipment.

To a lesser degree, while class-unique weapons can be used by anyone in those classes, in many cases they get their best benefit if the character specializes in the subcategory of their class' weapon. It helps them handle the WT of those weapons more effectively.

1926
Why don't we just improve S&MH to rectify that second issue? Say, give C ranks in all physical weapons but limited to the magical variants. Combined with a MK's 9 base CON, that'd give them an effective CON of 11. Not quite enough to use magic weapons (except the Flame Shuriken) without penalty, but several weapons could be used with only a 1-point loss in AS. This is easily rectifiable with minimal STR investment, or even a stat booster or two.

I guess I'm getting massively outvoted here, but I always thought having a class focused on magic weapons was neat, considering how most campaigns are lucky to get even one because most characters don't bother. Way more interesting than Magic Pierce.

1927
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: June 09, 2018, 02:59:10 pm »
They are, in fact, not cheese puff scented.
Man, you got the wrong wipes.

1928
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: June 09, 2018, 12:21:03 pm »
Did some cleaning with disinfectant wipes. Fingers now smell like stale cheese puffs.

I don't understand.
What, are your wipes not cheese puff-scented?

1929
Forum Games and Roleplaying / Re: FEF: Death to Traitors: Chapter 2
« on: June 09, 2018, 08:57:24 am »
(5,7)

1930
Other Games / Re: Games you wish existed
« on: June 08, 2018, 06:54:56 pm »
I've been daydreaming all day about a game idea, where it's a tactical rpg where you have to advance through the game with the help of mercenaries, having to manage your money and objectives correctly so you can always afford their services every mission. Though of course I'm always thinking of the character dialogue and roleplaying elements, so each mercenary would be unique and have their own storylines that you can fulfill by renting their services enough and completing sidequests.

So "Fire Emblem, but they leave you if you can't pay them anymore"? :P

Yes, exactly actually! Though I imagine the game would have a core of cheap units, and the mercs being situationally free, such as during events that have personal significance to them, but in all the game would be about weighing your pocketbook against choices of strategy and trying to decide which mercs' growth to foster with your cash. I could also see there being a loan shark-type character, just so the player can't ever put themselves into a softlock and ruin their own run.

Though that gimmick isn't why I was daydreaming about it, more I was thinking about a videogame setting where all the characters are justifiably unscrupulous assholes, pulled together to a common cause through the siren song of needing a paycheck at the end of the day. In Fire Emblem, your units generally think you're awesome and are totally loyal to you and are 100% behind your cause from beginning to end; especially in Fates, where every character kisses your ass SO MUCH it's saccharinely sickening! I'd be more interested in a roster of characters that are generally indifferent for the cause you're fighting for, in fact they may low-key think you're a tool or an idiot, but they have needs and their own lives that need attending to and if you're the one that is helping them pursue their own desires, they'll play ball. And if you're not a good employer, it'd be a game mechanic where they'll lend their services to the enemy side, but of course they hope you realize it's nothing personal, and at the beginning of the next battle they'll be right there at your hub with their hand out.

So the real draw of the game is not the game mechanics, but the narrative where over the course of the game, you get to learn the minutiae of these characters' lives, come to know their personalities, get to enjoy watching them banter and rib eachother while on and off the battlefield, and help them grow and achieve their own goals.
Have you considered Battle Brothers? You build a mercenary company in order to do various tasks, the dudes gain experience and get better, but if pay day comes around and you can't afford their wages, things start getting nasty.

It's not exactly what you seem to be looking for but it's probably a step in the right direction.

1933
Sam goes to (15,13) and continues her song! Bard Liam and Bertholt!

: ♪ ♫ Reggie you're a young man hard man ♪ ♫ Shouting in the street gonna take on the world some day ♪ ♫ You got blood on your face ♪ ♫ You big disgrace ♪ ♫ Waving your banner all over the place ♪ ♫

♪ ♫ WE. WILL. WE. WILL. ROCK YOU ♪ ♫

"Sing it!"

♪ ♫ WE. WILL. WE. WILL. ROCK YOU ♪ ♫

1934
I've got a Steam coupon for Offworld Trading Company. 50% off. Give me a shout if you want it.

1935
Forum Games and Roleplaying / Re: Darkestvania IC Thread.
« on: June 05, 2018, 03:38:16 pm »
Use a healing herb on Jaromir.

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