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Forum Games and Roleplaying / Re: [3.5 DnD] A Kobold Story
« on: January 06, 2014, 12:08:26 am »
I think I found the best way to make kobold monks viable: take Weapon Finesse. Using their natural Dex bonus instead of their massive Str penalty for all those fancy attack rolls (since natural weapons, aka the monk's entire body, are considered light) oughta help a lot.
I'm sure I'm just stating the really blindingly obvious here >.>
I'm sure I'm just stating the really blindingly obvious here >.>