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Messages - Sirus

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19636
Forum Games and Roleplaying / Re: [3.5 DnD] A Kobold Story
« on: January 05, 2014, 03:45:02 pm »
So is this gonna be over Maptools? Roll20? Play-by-post? Something else entirely?

Because I would totally dig a chance to play as a kobold paladin or something.

19638
I think we've got enough people on Ernest right now. Just focus on bringing down that Swordmaster this turn with ranged magic and we should be okay. Remember that Ernest can only ever take down one character per turn; it doesn't matter how ludicrous his damage, hit chance, and crit chance are, that is his maximum and it is well within our capabilities to treat. In fact, having the walls knocked down is a good thing as there is no way he can block off access to a downed character, meaning that we can actually rush him to ranged-attack from all sides.

I want whatever is in those chests, dammit.

19639
Other Games / Re: Starbound - We have lift off.
« on: January 05, 2014, 02:29:20 pm »
Enraged, livid, pissed off, mad, annoyed, grumpy...
I'm sure there's more, but that's another six version's worth.

19640
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: January 05, 2014, 12:16:59 pm »
Meanwhile my truck's thermometer is reading 65 F here in Central California. It doesn't seem to account for wind chill though.

19641
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: January 05, 2014, 11:33:18 am »
So...there is a person who seems legitimately crazy (or possibly under the influence of something) walking around outside my truck. She's ranting and raving about something or other, waving around papers in one hand and a bag in the other.

I'm not really sure what to do here o.o

She could've just been on the phone, using one of those annoying earphone/headsets that are hard to spot from a distance.
Many times I've been startled by people near me speaking to me, or rambling to themselves, only to realise they're on the phone. ::)
Could have been, but I don't think so. It's hard to explain without you having been there, but if she was having a conversation with anything I think it only existed in her head.

19642
Problem is, if Derick moves back to help Raquel take out Ernest, we lose a lot of fighting potential down south. Don't forget we have more bad guys on the way and the two rogues we want to eliminate quickish.

Just throwing that out there. We can either try to take Ernest down more quickly or continue to push south, but it will be very difficult to do both at the same time.

19643
C'mon dude, we can't rely on Culise for everything :P

19644
Other Games / Re: Starbound - We have lift off.
« on: January 05, 2014, 12:30:28 am »

19645
Don't worry, waitlisters! I ordered 8 additional soldiers before that first UFO showed up, along with goodies such as stun sticks, explosive and incendiary ammo, and extra heavy & auto-cannons. I was worried that they'd show up before the first UFO and I'd have to make another bunch of "meet the team" images :P

In fact, we have exactly 8 waitlisters now! How perfect is that?

19646
Classic X-COM doesn't have shotguns. You're using a rifle instead.
Ah.

I must actually be a stormtrooper, then.
You actually had a better chance to hit than Cirno did with her heavy cannon. You just got unlucky :P

19647
Classic X-COM doesn't have shotguns. You're using a rifle instead.

19648
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: January 04, 2014, 10:03:17 pm »
X-COM LP.
First mission.
No-one dies.

Can you spot the WTF?

19649
He just posted in my LP a little while ago. Oi Furt, get ta postin! >:C

19650
*fuckyesappearstohavepositionofcaptain*
Not anymore. I forgot to check, but you're either a squaddie or a mere rookie still, while we now have two Sergeants :3

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