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Messages - Sirus

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20041
Zako. Two thieves are approaching the treasure room to the south. One of them is almost to the door. Put him to sleep for crying out loud.

20042
I'd be surprised if Derick couldn't at least damage the general, he has the highest strength out of everyone right now.
Whoa :o

Huh. I always pictured Swordmasters as the weaker, speedier alternatives to Heroes in the sword-wielding department. Derick's got some seriously impressive stats, I can't believe I never noticed before.

20043
Play With Your Buddies / Re: Warhammer 40k: Dark Heresy OOC Thread
« on: December 16, 2013, 01:26:50 am »
Welp. Guess I'll wait for the next time someone hosts a 40k RPG.

20044
I'm thinking of having Gregor go after the sage primarily because of the general and archers behind him. I don't think Derick can even tickle the general at this point (though I haven't checked the stats), and he'd be on the wrong end of the triangle. Gregor can at least go toe-to-toe with the general, has better DEF, and I believe he has enough attack power to at least scratch the enemy.

Of course its mostly up to Furtuka at this point, since I can't move anywhere without getting some extra HP.

20045
Other Games / Re: Starbound - We have lift off.
« on: December 15, 2013, 11:47:27 pm »
Well, looks like my first character's home world got irrecoverably lost in one of the patches despite restoring the backup file. Even the terrain is different than it was before :/

20046
Other Games / Re: Starbound - We have lift off.
« on: December 15, 2013, 10:38:59 pm »
Okay. I appear to have hit maximum altitude; I can't place blocks any higher than this. Did I go too high to find asteroids?

20047
Other Games / Re: Starbound - We have lift off.
« on: December 15, 2013, 10:13:26 pm »
I note with some degree of sadness that gravity does not get lower as you climb higher :/

Also, ran out of blocks and had to return to ground level to get more. I will find an asteroid, dammit!

20048
Other Games / Re: Starbound - We have lift off.
« on: December 15, 2013, 10:00:50 pm »
That's what I hear. Plus sometimes other weird stuff. I just want to try and find one to see for myself, but this is apparently a meteorite instead of a true asteroid.

20049
I'm waiting for a heal before I go anywhere. That sage could sneeze on me right now and I'd get knocked down >_>

But yeah, having another person able to take down the sage in case Gregor misses an attack would probably help.

20051
Other Games / Re: Starbound - We have lift off.
« on: December 15, 2013, 09:39:40 pm »
I think I'm in space now guys.

Where should I try looking for asteroids? Keep going up or start going along to the side?

ETA: Actually...I think there's something right above me. Critters keep spawning off-screen somewhere above and either falling on my staircase or down to the planet below o.o

20052
Does Chris' support provide Hit? I'd rather have a better chance of killing the sage than dodging his counterattack.

20053
I was given an assignment today that I was dreading, thanks to my most recent experiences at that location being nothing short of torturous. Heavy traffic on the way there, endless bullshit at the site, even worse traffic coming back...usual stuff. I fully expected to either crash for the night there or suffer through another four hours of stop-and-go traffic.

So imagine my delight when I get there in a reasonable time, have virtually no bullshit to deal with on site, and get back to base in even better time. Either my divine powers came into play, some wizard used some arcane sorcery to help me out, or I just got lucky, but in any case I'm pretty damn happy about that.

20054
: "If someone wouldn't mind healing me, I can go after that sage over there. I think he's the one that shot me..."

20055
I poke with knives. Better at getting people's attention :v

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