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Messages - Sirus

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20101
Other Games / Re: Starbound - We have lift off.
« on: December 12, 2013, 01:13:21 am »
Made it back up the ship, and holy crap there's so many guns and melee weapons and blueprints for sale. I have no idea what to get ;_;

20102
Other Games / Re: Starbound - We have lift off.
« on: December 12, 2013, 01:04:14 am »
Found my first sky pirate ship! Didn't manage to find any merchants because I managed to run into a spinning propeller, which killed me :P

20103
Other Games / Re: Starbound - We have lift off.
« on: December 11, 2013, 11:29:51 pm »
I got the mod that allows you to build your own ship installed!

I have no idea what I'm going to do with it, but I'll come up with something :P

20104
...BMM42, I think you need a new dice roller .______.
I refuse to replace my hands.
I don't suppose you have a friend/family member/random stranger that would be willing to roll the dice for you?

20105
Other Games / Re: Starbound - We have lift off.
« on: December 11, 2013, 10:29:30 pm »

20106
Other Games / Re: Starbound - We have lift off.
« on: December 11, 2013, 10:11:53 pm »
Is there some sort of place-able underwater light? The lack of glowsticks gets a little frustrating.

20107
Huzzah!

...er, I mean awww :(

20108
Other Games / Re: Starbound - We have lift off.
« on: December 11, 2013, 09:27:02 pm »
Wait, how do you see the names of things? The examine tool just gives me stuff like "an indescribable horror" or "some funny-looking person".

20109
Other Games / Re: Starbound - We have lift off.
« on: December 11, 2013, 09:15:54 pm »
Poor thing could only breathe a short-ranged ice cloud to attack :/

I slew it and recieved a rather nice-looking spear in return. It seems to shoot sonic booms or something from the tip for a good distance, though the name (Miss Earstick) could use some improvement :P

I just discovered it also has a secondary attack. This one shoots no projectiles but sets enemies on fire.

20110
Other Games / Re: Starbound - We have lift off.
« on: December 11, 2013, 09:09:01 pm »
Another question: are there "minibosses" in this game? Hovering outside the wizard tower is this huge bird. It's at least twice as large as most birds I've seen and is giving off some sort of aura, consisting of red particles. What the heck is it?


20111
Other Games / Re: Starbound - We have lift off.
« on: December 11, 2013, 08:43:57 pm »
I just found some sort of wizard tower, with a solitary Glitch inside. He sells wizard hats and stimpacks in a variety of colors :o

Plus he has some really snazzy stuff I'm gonna steal, like a giant bell. I'll mount it in my custom ship once I get around to installing the mod.

What do the different color stimpacks do, anyway? I assume red restores health, green restores energy...what about yellow and blue?

20112
...BMM42, I think you need a new dice roller .______.

20113
Other Games / Re: Starbound - We have lift off.
« on: December 11, 2013, 08:15:47 pm »
That did it. Pulse Jump is apparantly a double jump. Could be useful.

20114
Other Games / Re: Starbound - We have lift off.
« on: December 11, 2013, 08:10:37 pm »
So I picked up a tech blueprint from a high-tech chest. Pulse Jump, I think it was. I used the blueprint, and I got a message about learning how to craft it, but I can't seem to find it in any of my crafting stations. Anyone got an idea?

20115
Fucking AGAIN?!?!?!

Three levels of nothing but STR and SKL. Someone calculate those odds. Especially the odds of failing an 80% chance to get HP three times in a row. Ursa's gonna be the glassiest of glass cannons at this rate...

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