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Messages - Sirus

Pages: 1 ... 1354 1355 [1356] 1357 1358 ... 2462
20326
General Discussion / Re: [⌐╦╦═] Gundere forever! (Happy thread
« on: December 03, 2013, 01:30:11 am »
This made me happy today.
"Not available on mobile."
Well, screw you too, Eminem. I didn't want to listen to your stuff anyway <_<;

20327
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: December 03, 2013, 01:28:16 am »
Honestly, I thought everyone loved fried chicken and watermelon (though not necessarily at the same time).

20329
Play With Your Buddies / Re: Lets Play Dungeons and Dragons (4th Edition)
« on: December 03, 2013, 01:16:24 am »
Posting to watch and possibly play. I'm one of those rare people that enjoy 4e far more than any other version of D&D, so I'm always up for it :P

I have all the rulebooks and stuff already, but I can't make a character at the moment. Are we limited to just the first handbook? I'm thinking of rolling a dwarven runepriest maybe...

20330
* Sirus puts the table back in place

That's no way for a dapper gent like yourself to behave :l

20331
Well, okay then. Have fun playing X-bawks :)

20332
"Assassin...leg...okay...what?" The poor sleep-addled sentinel tried to process what Chris had said, but the assassin had already left. He groaned and began pulling his armor on, reasoning that if people were getting shot it might be wise to be prepared.

20333
Later maybe? Or shall I go ahead and redact my post?

20334
If the sound of attempted assassination hadn't woken Gregor up, his friend barging into the room definitely did.

"Chris?! What the hell...?"

20335
If you're free, sure. I was kinda waiting for ffs to say something, but I guess he's still busy.

20336
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: December 02, 2013, 11:08:56 pm »
Psh. I'd build massive dams in the few places where Switzerland isn't surrounded by mountains and flood the place. Create a new inland sea and not have to worry about fallout.

20337
Other Games / Re: Starbound - Commencing countdown... Engines on!
« on: December 02, 2013, 10:54:20 pm »
If the monsters are supposed to be psuedorandomly generated, maybe that has something to do with them poofing away. Might be difficult to make sure that each monster "dies" properly.

20338
Other Games / Re: Starbound - Commencing countdown... Engines on!
« on: December 02, 2013, 10:43:14 pm »
I don't personally see the big problem with the smoke poofing. I mean I have like a dozen games where things die messily when they die and it looked stupid in Terraria with most mobs anyway, so I don't see the big problem with a little smoke poof.
This. Not all games need stuff to produce ludicrous gibs :v

20339
He's got a LUK of 7. That's not much when going against a class that revolves around crits.

20340
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: December 02, 2013, 10:03:07 pm »
Doesn't that kinda ruin the whole point of a low-to-the-ground building designed to ride out things such as bombings?

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