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Messages - Sirus

Pages: 1 ... 140 141 [142] 143 144 ... 2462
2116
"Gotta be over. Even that "Chaos" thing should have learned not to mess with us by now."

Harlan slowly managed to prop himself up against a convenient boulder.

2117
F-5, concoction Senija!

2118
Forum Games and Roleplaying / Re: FEF: Death to Traitors: Chapter 2
« on: April 14, 2018, 11:06:08 pm »
"I don't see why you would need my help for that" "dragongirl" muttered. Still, she followed along without argument.

2119
: "Seriously, 'Chaos'. You picked the wrong bunch to mess with."

E-5, attack with Kingsword!

2120
Forum Games and Roleplaying / Re: FEF: Death to Traitors: Chapter 2
« on: April 14, 2018, 11:25:08 am »
"Might turn the villagers into raiders themselves if they're desperate enough."

2121
H-9, knife the sentinel!

2122
Forum Games and Roleplaying / Re: FEF: Death to Traitors: Chapter 2
« on: April 12, 2018, 06:50:46 pm »
Keyleth sketched a lazy sort of salute and resumed corpse-hauling.

2123
Harlan reached into his treasure map-turned-bag and pulled out a somewhat hefty tome. Said tome was tossed in Lillian's direction.

"No charge. Put it to good use."

2124
Other Games / Re: Warhammer: End Times, Vermintide. Now with II!
« on: April 11, 2018, 02:58:24 pm »
Here's the thing about Saltzpyre's repeater pistol, unless it got changed in a recent patch resulting in massive riots...

It actually is AP, despite that not being reflected in the stat screen. An alt-fire blast at close range will instantly annihilate a stormvermin up to the highest difficulty levels, and will continue one-shotting them after with proper traits. That's why people use the repeater, and why it's actually one of the most-used guns for him on Nightmare and Cataclysm.

Rapier is great fun and fast, but I think "The meta" calls for his twohander instead. Rapier is perfectly fine though, even on higher difficulties, provided you get the right traits and can reliably poke stormvermin eyes with the thrust (yes, melee weapons can headshot too).

When you get a pair of drakefire pistols for Bardin, try him out some more too. Turns him into a miniature Sierra, with infinite ammo and a heat cooldown. Also, the alt-fire cone of death doesn't hit friendlies, hehe.
Hm, interesting. I could have sworn that my first attempt with the repeater pistol was an abject failure, completely ineffective against anything with armor (and everything else as well - seriously, it was a green-rank item and even trash mobs took two hits to kill more often than not), but I'll give it another go next time I pick one up.

And yes, I'm aware that melee weapons can score headshots. I actually have quite a lot of fun "dueling" stormvermin, stabbing them in the face repeatedly while avoiding or blocking their counterstrikes. Of course, the damn dwarf usually swoops in and steals my kill with his two-handed hammer, but if he's busy I can take out quite a few stormvermin all by myself with the rapier!

2125
Other Games / Re: Warhammer: End Times, Vermintide. Now with II!
« on: April 10, 2018, 08:35:25 pm »
I started playing the first Vermintide last weekend. So far I think my favorite is the Witch Hunter, since his default weapons are pretty flexible.

The rapier isn't the strongest weapon by a long shot, but it's fast both at sweep attacks and (more importantly) the armor-piercing thrusts. The fact that it comes with an emergency pistol has come in handy more than once. Meanwhile his brace of flintlocks is far, far superior to the other ranged weapons I've acquired for him so far; the repeater gun does piss-poor damage (two shots to kill a simple rat-slave? What?) and has zero armor piercing, while the crossbow is just too slow. The twin flintlocks meanwhile are fast enough to mow down hordes and can punch through armored units from a decent range. I even found a special set that has a 13% chance of automatically scoring a headshot whenever it hits something.

The only other decent unlocks I've gotten so far are for the dwarf; in fact something like 75% of my unlocked weapons are for him, compared to maybe one weapon each for the elf and soldier and zilch-all for the Pyro.

2126
Makes me wonder why they used toxic berries instead of something like...I dunno, aloe or something. Aspirin. Friggin penicillin for all I care. Something they could point out as having some actual vaguely medical use.

2127
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: April 10, 2018, 01:03:49 pm »
Dilution is the solution.

[Angry stares]


In a short locution, the solution to the pollution is dilution with solution, before dissolution of course.
But evolution's the solution if you're gonna win.

2128
Forum Games and Roleplaying / Re: FEF: Death to Traitors: Chapter 2
« on: April 10, 2018, 11:01:26 am »
: "...you're right, I do remember one of them saying something like that. You should probably let Jack know, in case he has any contacts among the local nobles."

2129
Miscria watches the goblin carefully, looking for signs of falsehood in its answers((Insight)).

2130
Forum Games and Roleplaying / Re: FEF: Death to Traitors: Chapter 2
« on: April 09, 2018, 05:52:03 pm »
It wasn't part of Keyleth's nature to answer every random question that came her way, but at least this one no longer involved her past.

: "What do you mean? It wouldn't be the first time bandits occupy an abandoned building, and I'm sure that sometime after we leave another group will move in. What was different about these ones?"

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