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Messages - Sirus

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2266
...It would work for darts. Contact poisons can be used as if they were injury poisons, so they can be applied to and delivered via darts just fine.

2267
Basically what Tawa and Giglamesh said: contact and injury potions only.

My character is actually a witch, not an alchemist, but witches can get quite a lot done with potion crafting and the like. I think there's even a hex that can turn a spell/hex into a potion, which could be useful.

2268
Aaaaand I just asked my DM. Dangit.

Well. It's an answer at least.

2269
I imagine only poisons applicable through injury can be applied to weapons and have an effect.

Unless you convince someone to lick your sword or something.
I mean, nothing in the rules mention that only certain poisons can be used. Hell, the "Applying Poisons" section only mentions using the stuff on weapons and says nothing about, say, setting traps or poisoning food.

2270
I'm considering making a Pathfinder character that uses a blowgun and poison-tipped darts in combat. She'll be picking up plenty of ranks in Craft (Alchemy) so she should be able to extract and prepare her own poisons (rather than pay some fairly exorbitant prices for each dose) and dipping darts in poison runs no risk of exposing the user to the stuff. Multiple doses of poison stack as well, so it'd be a great way for her to contribute to boss battles once she runs out of spells.

The problem is, the rules for poison seem a little iffy. It says that poisons delivered via an injury (say, from a monster attack or a weapon coated in the stuff) have no onset periods and start taking effect almost at once. However, in the great big poison chart provided afterwards it seems as though each individual kind of poison has its own method of delivery and only some of them include injuries. The other methods can take anywhere from several minutes to several hours to begin affecting the target. Does this mean that only poisons delivered via injury can be applied to weapons? If not, if any poison can be applied to a weapon, does the regular method of delivery take precedence over the injury rules or the other way around?

2271
G-17 and ZAP the Eye!

2272
I wound up mostly in the middle, but I did lean mostly towards progressivism and regulation. Coulda been worse.

Flag is super ugly though.

2274
I'm pretty sure Steam has been running a Lunar New Year sale for the past couple of years. It just doesn't get quite as much attention as the biggies (Summer and Winter sales).

2275
Forum Games and Roleplaying / Re: FEF: Liberation of Izzarra IC Thread
« on: February 15, 2018, 03:18:01 pm »
(17,9), Perform Martyn and Sharne!

: ♪ ♫ Where have all the good men gone ♪ ♫ And where are all the gods? ♪ ♫ Where's the streetwise Hercules to fight the rising odds? ♪ ♫

♪ ♫ Isn't there a white knight upon a fiery steed? ♪ ♫ Late at night I toss and I turn ♪ ♫ And I dream of what I need ♪ ♫

2276
Forum Games and Roleplaying / Re: FEF: Death to Traitors: Chapter 2
« on: February 15, 2018, 03:00:27 pm »
Move 1 square north, drop the Iron Sword on Michael, then canto to (21,20)

2277
"Do I need to come back there and kill them for you?" Harlan calls through the open door.

2278
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: February 14, 2018, 09:55:43 pm »
I also think that you’re less likely to get unpleasant diseases as a result of getting basic medical attention in regards to clean needles and such.

Who’da think it: treating people like people is a good thing.

tobacco isn't nearly the problem it was 60 years ago, for example.
As far as I'm concerned cigarettes are basically pure poison still
People got the right to make their own decisions and put whatever they want into their body’s, min.
The problem with some things, cigarettes being one of them, is that the stuff can easily get into other people without their consent. And don't just say "oh well they can move away from the smoker", secondhand smoke can do incredible damage to any children that you might be living with and they have next to zero say in the matter.

2279
Forum Games and Roleplaying / Re: FEF: Death to Traitors: Chapter 2
« on: February 14, 2018, 07:40:30 pm »
The wyvern rider thought about that for a moment, then nodded.

"That makes sense."

2280
Forum Games and Roleplaying / Re: FEF: Death to Traitors: Chapter 2
« on: February 14, 2018, 07:27:46 pm »
And now the illusionist had a magic tome? Clearly things had been busy while she had been trying to kill bandits.

"I assume you can use that thing?"

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