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Messages - Sirus

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241
Somehow the bears look even more horrifically fucked-up than the panthers or hounds, jeez.

Spoiler: Update 8 (click to show/hide)

Except this one. Who's an adorable murderbeast? You are!

242
Forum Games and Roleplaying / Re: Rogue Trader: Laughing Gold (OOC)
« on: July 15, 2022, 02:33:40 pm »
Isn't there canonically a species of abhuman that are basically catpeople? Why make your own when there's a whole planetful of them ready to adopt recruit?

My character is finalized and I really like the carrier ship, so I'm good to go.

243
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: July 12, 2022, 02:22:17 pm »
I figured none was talking about an email address, which would be a very different dealio.
Yeah, email address. You get to choose your adventure with those.
Whoops, that's my bad. I saw "house" and assumed "street address".

244
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: July 11, 2022, 08:27:51 pm »
Do you have any reason to believe the dude might be a Nazi other than an unfortunate address number? Maybe it's different in Wisconsin, but around here we don't usually have any control over what number is assigned to any particular building.

245
I remember there have been a bunch of quests you couldn't complete because you lacked human fighters. Now that you have some slave warriors up and running, could you attempt those quests now?

Also I request for one of the tamed panthers to be renamed "Mittens".

246
42 gazed at Marta for a while, considering the proposal.

: "Having a partner rather than a master? It sounds like a strange concept...though not an unpleasant one. Yes, I think that seems like a fine purpose."

247
42 took the only bag that had numbers rather than a name.

: "I have not yet found a new master to serve, and after all this time and all the places we have visited I calculate a 50.33% chance that one will not be found. I suppose I could use these funds to continue my search, but perhaps I can find a new purpose in life instead."

248
Welcome back, GO!

249
Forum Games and Roleplaying / Re: Rogue Trader: Laughing Gold (OOC)
« on: July 10, 2022, 07:54:28 am »
So not only is that ship even nicer-looking than the original, it's cheaper too? I call this a win-win.

250
Forum Games and Roleplaying / Re: Rogue Trader: Laughing Gold (OOC)
« on: July 09, 2022, 05:56:22 pm »
I think I'm with Lenglon; focusing on strike craft seems like a better choice than trying to mix strike craft with guns, especially if we're taking a hull that already has a focus on the former.

I think Caellath is suggesting macrobatteries instead of a prow lance because it's a lot easier to score extra hits with batteries (1 extra hit per degree of success) than with lances (1 extra hit per three degrees of success), which means the batteries have better odds of dealing damage through void shields. Lances might ignore armor, but shields seem pretty able to stop them cold.

251
If the plan is to stick with hardy but expensive carnivores, I can only recommend Taming. We want monsters that we can send off to fight without constant risk of death, not critters that can get slaughtered in their very first bout.

252
Forum Games and Roleplaying / Re: Rogue Trader: Laughing Gold (OOC)
« on: July 09, 2022, 11:15:22 am »
That makes the most sense, but I wanted to double-check. Thanks!

There we go, fluff added. I also replaced the plasma grenade with a geode grenade, for the extra blast radius. It's not quite frag grenade level, but it's about as strong and actually has armor penetration. I was also considering web grenades instead but I don't have a good handle on how effective they'd be at tying up enemies.

253
Forum Games and Roleplaying / Re: Rogue Trader: Laughing Gold (OOC)
« on: July 09, 2022, 10:57:22 am »
Would it be okay if my character came from outside the Koronus Expanse? I'm still working on the details, but the idea I had was for her Dark Voyage to be what brought her to this particular section of space in the first place. Like, some previous employer got it in their head to go treasure hunting on some forbidden world and things did not go well.

254
Forum Games and Roleplaying / Re: Rogue Trader: Laughing Gold (OOC)
« on: July 09, 2022, 08:31:48 am »
Iiiiiinteresting. I've never seen a dedicated carrier design before, but I think I like it. Getting additional small craft to fill the remaining bays and replace casualties might be difficult, but not insurmountable; we've got a decent amount of Commerce power in the current party for acquisition tests. If we could get some Eldar craft to fill the bays with, like those Eagle bombers, even better.

255
Forum Games and Roleplaying / Re: Rogue Trader: Laughing Gold (OOC)
« on: July 08, 2022, 07:35:24 pm »
Sorry, had a rough week at work. I'll get fluff up tomorrow for sure, possibly tonight before going to bed.

As for the ship, I'd choose to strain the bank account on something large and capable rather than go cheap on a ship in favor of more immediate profit. Can't spend money if we're dead, after all, and if we're riding a barely-functional scrapheap we'd be likely to end up that way.

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