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Messages - Sirus

Pages: 1 ... 1618 1619 [1620] 1621 1622 ... 2462
24286
Making a crossbowman battle sprite is going to suck.
Don't remind me >:C

I just did trololol.
* Sirus crosses Praefectus off his spriting list

24287
Someone with empty inventory spaces move next to Valor and relieve him of some stuff. Then Valor can move and stab the thief.

Yeah, get that low-charge staff off of me.
That's still there?! Throw it away or something!

24288
Someone with empty inventory spaces move next to Valor and relieve him of some stuff. Then Valor can move and stab the thief.

24289
deeeeeeead.

What an appropriate thing to say.

You'll see why tonight.
* Sirus is anticipatory

24290
General Discussion / Re: The Crossover Thread
« on: June 20, 2013, 04:56:46 pm »
Depends. How well do book MI infantry stand up to energy weapons? Keep in mind that lasguns are still very powerful by our standards, they just have a hard time competing with the even more far-out stuff in the WH40k universe.

24291
Other Games / Re: Games you wish existed
« on: June 20, 2013, 04:54:56 pm »
What I want is a game with true freedom of choice, and not choosing one of two ways to accomplish an objective. For example, a mission could have to trying to enter a base, for either killing a target or rescuing someone.  To enter, you could-

Use some form of bolt cutters to cut a hole in a fence, then avoid patrols as you approach your target
Kill a guard and take his uniform
Blow up a giant fuel tank, then use the distraction to slip in.
Get a vehicle, strap some C4 to it, and ram it into the front gate
Hide underneath a truck as it goes through the front gate. 

However, each of these would have possible problems
A passing patrol could find the hole in the fence, alerting the base to he prescence of an intruder
Someone will ask for ID, and recognize that you are the wrong person, blowing your disguise
When hiding under the truck, a guard might look underneath it.
Aside from the bit about co-op, the Hitman series has a good deal of that sort of thing. Give Blood Money (my personal favorite, though they're all pretty good) a shot.
I'll download the demo tonight.  Hopefully this will turn into one of those times this thread gives me one of my dream games.
Lemme give you a spoiler-free example:

The tutorial level is very different from every other level: its very linear and oftentimes the game will tell you to kill people other than your targets and make lots of noise in general.
However, none of this is required. It is entirely possible (albeit very difficult) to get through the most linear and scripted level of the game without ever raising any alerts or killing anyone other than the targets.

24292
General Discussion / Re: Out of context and funny quotes thread.
« on: June 20, 2013, 04:45:54 pm »
Should I have sex while a baby is in my bed?

24293
Other Games / Re: Games you wish existed
« on: June 20, 2013, 03:56:07 pm »
What I want is a game with true freedom of choice, and not choosing one of two ways to accomplish an objective. For example, a mission could have to trying to enter a base, for either killing a target or rescuing someone.  To enter, you could-

Use some form of bolt cutters to cut a hole in a fence, then avoid patrols as you approach your target
Kill a guard and take his uniform
Blow up a giant fuel tank, then use the distraction to slip in.
Get a vehicle, strap some C4 to it, and ram it into the front gate
Hide underneath a truck as it goes through the front gate. 

However, each of these would have possible problems
A passing patrol could find the hole in the fence, alerting the base to he prescence of an intruder
Someone will ask for ID, and recognize that you are the wrong person, blowing your disguise
When hiding under the truck, a guard might look underneath it.
Aside from the bit about co-op, the Hitman series has a good deal of that sort of thing. Give Blood Money (my personal favorite, though they're all pretty good) a shot.

24294
I kinda thought Charlotte was gonna block him. Instead she runs off out of support range. Oops.

24295
Voted for Chapter 2. Not because of any horse trampling, but because I'm a sucker for siege defense and it was the first chance for Greglotte to shine. Which it did.

24296
Making a crossbowman battle sprite is going to suck.
Don't remind me >:C

24297
I wouldn't be surprised if Ami simply thought that some of the Forsaken were worshipping her, when actually they were trying to avoid the crazy girl with multiple personalities.

24298
* Sirus glances at the clock

It'll be a minimum of 8 and a half hours until I can get to my laptop and check this thing out. Please, be kind and don't post spoilers ._.

24299
"My turn."

Move 1 square north. STAB the Mage with the Iron Lance!

24300
I know what I'm doing after work today.



So my take on the AU thing was that instead of playing as one of our characters, you instead play as a new transfer student. Senior Class President Anja welcomes you to the school before realizing that she lost your file. You fill it out, giving your name, gender (guys play as Ephraim, girls as Ericka), and reason for transferring (gives you free support points with one of the other characters; for instance, if you chose to transfer for the school's athletics program, you'd meet Alex the football jock and have a head start with him).

Still working out minor details, such as how and when I'll actually do this stuff...

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