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Messages - Sirus

Pages: 1 ... 174 175 [176] 177 178 ... 2462
2626
Other Games / Re: Stellaris: Paradox Interactive IN SPACE
« on: November 24, 2017, 12:29:03 am »
New advisor voices, too!

2627
General Discussion / Re: [Ye] Welcome to the bunzone nerd! (Happy thread)
« on: November 23, 2017, 12:26:48 pm »
:D !gnivigsknahT yppaH

2628
General Discussion / Re: [Ye] Welcome to the bunzone nerd! (Happy thread)
« on: November 22, 2017, 10:50:46 pm »
Aw jeez, RIP B12.

2629
Other Games / Re: Stellaris: Paradox Interactive IN SPACE
« on: November 22, 2017, 05:37:15 pm »
I started up a game last night. Discovered a ruined Research Nexus just one hop away from my home system, well within my borders.

If I get lucky with resource spawns in the other nearby systems, this might just be the time to go single-planet tall. Rush Mega Engineering as quickly as possible, save up minerals, and then proceed to steamroll the galaxy research-wise.

2630
Ah, it's different in 5E. Gotcha.

I still have no idea what's different about 5E, other than that some people seem to like it (as opposed to 4E, which I seem to be the only fan of :P ).

2631
As long as Bert ends his turn somewhere Sam can reach him, I think we'll be okay.

2632
My battle master PC is an archer, so he actually might make some stealth checks.
By the way, this probably works even better with a Half-Orc assassin with Dual-wielder.
He gets to to stab for 3d8+6d6+4, then 3d8, then 5d8+6d6+4. Although, you have to remember that Commander's Strike uses up one of the Commander's attacks, so they can't both hit someone at the same time if they are both assassins.

Yeah, sadly for the cause of exploitation two assassins shouting at each other for large amounts of damage to the poor bastard caught in between is not rules legal (sadly dual wielding takes a bonus action to do, otherwise you could drop the second attack for the Commander's Strike). An archer deciding not to shoot but instead telling the assassin to stab harder, however, looks to be perfectly in keeping with the rules, so that's pretty good.

And yeah, suppose dual wielding does give half-orcs a bit of an edge, though it won't be a 3d8 because rapiers aren't light weapons. At best it'd be a scimitar or shortsword for 3d6, I think.
Don't rapiers count as light weapons for the purpose of feats, though?

2633
General Discussion / Re: Things that made you sad today thread.
« on: November 21, 2017, 08:22:17 pm »
...Oh. Ohhhhhhh.

Now I see how that could have been interpreted. Yes, it was the first sentence I was responding to.

2634
General Discussion / Re: Things that made you sad today thread.
« on: November 21, 2017, 07:38:41 pm »
What's with the melting dude?

2635
General Discussion / Re: Things that made you sad today thread.
« on: November 21, 2017, 06:55:11 pm »
People are fucking stupid, your basic goal when driving is to anticipate just how fucking stupid they're going to be. People seem to be very good at anticipating when I'm being fucking stupid.
QFFT

I'm still surprised on a regular basis.

2636
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: November 21, 2017, 06:35:34 pm »
Reptiles can eat them too, can't they? I heard that mealworms can be fed to geckos and similar things.

2637
General Discussion / Re: [Ye] Welcome to the bunzone nerd! (Happy thread)
« on: November 20, 2017, 07:01:26 pm »
Depends. African or European swallows?

2638
General Discussion / Re: [Ye] Welcome to the bunzone nerd! (Happy thread)
« on: November 20, 2017, 05:42:30 pm »
Hello 5 years anniversary and every year posting less and less
who are you
Whoooooo are you?

Who who, who who?

2639
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: November 19, 2017, 05:44:46 pm »
Someone's in for some serious punishment.

2640
Other Games / Re: Stellaris: Paradox Interactive IN SPACE
« on: November 19, 2017, 12:23:44 pm »
The first one, I believe.

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