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Messages - Sirus

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26446
What, obsessively checking stats? That's not really a "problem" in this game :P

26447
I found my new mantra, I found the best piece of advice for everything and it is incredibly awesome!
Cat Exploded?  He's saying that like it's a bad thing.  It improves your FPS.
What if the cat was the owner of your best Champion, and it's death was enough to push him/her over the edge?

26448
Other Games / Re: Starbound - A flat yet infinite universe.
« on: May 02, 2013, 06:43:14 pm »
Space dwarves, best dwarves.

(also the females HAVE to have beards.)
So much this. It'd help distinguish them from normal humans.

26449
This isn't really "endgame" though. Hell, we're only on Chapter 3 :|

26450
Screw it, we'll hold position. We should have enough MOV to get away next turn, and Gregor should survive that blasted dark tome (assuming it hits). Everyone can take whichever path will get them to the enemy sooner, though probably up the middle would be best.

I don't even know if I should move closer, that archer looks like a problem even Mork if he decides to troll too.
Might as well. Chris is moving closer as well, and the archer can only attack one of you.

26451
Well, I guess I could change the orders. Still not sanguine about the prospect of imminent death >_>

26452
: "Ami, get away from the guys going around the house and heal Daniel. We'll have to hold here!"

Gregor consumes a vulnerary, both Gregor and Daniel hold still.

26453
On second thought, running might be the best option. If Gregor moves first, Ami can pick up Alexander with 1 MOV, and have 6 more to run for it. We might have to get the NPC guards to help, unless we get backup quick-like.

26454
I'm talking total levels here. According to the character sheets, we're total level 9 while he's 13.

26455
I seriously don't know what to do. Freaking Morko has better battle stats than anyone else up there; he's dodgy, accurate, can take any hits we can throw at him this round, and MY GOD THE DAMAGE. He's level 13! We're level 9!

26456
Gregor surprised himself with a vicious Menelean curse at how quickly Alexander was brought down. Now what?!

26457
Except that'd leave Alexander on the ground, bleeding to death and unable to run away :/

Crunching the numbers (assuming I'm doing this right) shows that Daniel can indeed double Morko with 100% hit odds. Morko only has a 67% chance to hit Daniel, and if Ami heals him he will survive the counter (unless it's a crit, of course). Gregor will only have a 74% chance to hit with his Javelin, but all the damage should be enough to kill the shaman. oh crap, no it won't D:
Unless one of us crits (unlikely), he'll survive with 2 HP. Fuuuuuuck.

26458
He doesn't look close enough to attack this round. The sooner we take this guy down, the better.

26459
Um. Fuck. The only way I see this working is having Daniel try and double the shaman before having Gregor attack.

26460
Other Games / Re: Starbound - A flat yet infinite universe.
« on: May 02, 2013, 04:23:32 pm »
Terrasense: the ability to detect ores within a radius (kind of like a weak version of the spelunker potion in Terraria) and maybe see deeper into walls while underground (not 100% sure how that one would work without just making light sources reach rather into walls).
That'd be pretty cool.

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