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Messages - Sirus

Pages: 1 ... 181 182 [183] 184 185 ... 2462
2731
Other Games / Re: Terraria - 1.3 released. Big Patch!
« on: October 28, 2017, 10:53:58 am »
It'd probably be faster to read a Stephen King novel than go through all the changelogs. Off the top of my head:

Improved lighting
The ability to walk up slopes without constant jumping (unless it's too steep)
More character creation options
The ability to dye items
Mounts, pets, and minecarts
Queen Bee
The Wall of Flesh
Hard Mode, unlocked by defeating the Wall of Flesh
Higher-tier ores
More NPCs, some Hard Mode, some not
A ton of Hard Mode bosses
Expert Mode (which is a world-creation parameter, enemies do twice as much damage and gain new abilities but drop far more loot and there are expert-mode exclusive items)
New evil biome, the Crimson
"Good" biome, the Hallow, which is unleashed when Hard Mode starts
NPCs can defend themselves to some degree from enemies (only on PC)
Fishing
Traveling Merchants
Some holiday events (like the Halloween event going on now, get yourself some pumpkins!)
More invasions
Mini-biomes
Snowy tundra biomes
Jungles(?)
A sort of tower-defense minigame
Tons more vanity options
Tons more accessories
Tons more weapons
Tons more

2732
: "Huh. The universe keeps surprising me."

2733
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: October 28, 2017, 09:37:41 am »
Nah, you can only target mass drivers at a world that has its own mass driver to receive the minerals. Bombardment only happens if the receiving mass driver gets moved away after transferring begins.

2734
: "Figures."

2735
: "No, not at all. It's a little terrifying, to be honest. I can think of at least three full-fledged nuns that would probably be better suited for the job." Amberly paused at the entrance to a book store, gazing longingly inside before hurrying to catch up. "Still, we're taught that the Old Gods work in subtle ways. It may well be that Mantorok has a purpose for me on this mission."

2736
Harlan answered Catherine's question.

: "Better hope they're willing to talk, because this isn't exactly an ideal place to hold out. I've seen soup kitchen lines shorter than the one we're trying to hold."

2737
Harlan let out a soft whistle at the sight of so many soldiers.

: "No idea. Even with our legendary luck, charging straight into them would probably be suicide. We need to try something tricky."

2738
Other Games / Re: Heat Signature: SuperHotline Space Miami
« on: October 27, 2017, 10:12:00 pm »
Gaaaaaah. Personal mission to steal something valuable, entire enemy crew with perma-shields and teleporters. It was also one of those hyper-annoying arrowhead Offworld ships where the airlock was on one side, the objective clear around to the other side, with literally the entire ship and absolutely no other docking areas or breach zones in between. I was so very close to the final keycard, but the guards were on alert and the ship was on its way to port.

I had had piss-poor luck with subverters, crashbeams, or key cloners with this character. I did have a self-charging high-capacity sidewinder and a silenced armor-piercing rifle, but those didn't do anything directly against the guards. Using the sidewinder and a cloaking device, I made it all the way to the Level 8 doors by teleporting behind the key-holding guards and stealing their stuff. And that's when I screwed up one final time and took a concussion round to the face. The guards picked me up and

ever

so

slowly

dragged me clear through the entire ship towards the airlock. Did I mention that I had a good 70 seconds on the capture timer when I got shot? Yeah, we were still a good five rooms away when the ship reached port and I was captured.

2739
My company decided to share a little tidbit today:

Apparently, one of the local freeways that we spend a lot of time on is one of the deadliest freeways in the United States. Something like 60+ fatalities per hundred miles back in 2015, when it actually was THE single deadliest roadway in the entire country. I'm not finding much in the way of statistics from 2016 or 17, but I doubt things have improved much.

2740
Other Games / Re: How did you last die?
« on: October 27, 2017, 07:20:36 pm »
This game cheats a lot. Whether it's a puppet using a powerful move several levels before it learns it naturally or a different puppet using a move that, according to the wiki, it can't learn at all, I'm constantly getting smacked down by moves that are completely impossible to predict and seem tailor-made to counter my team. The odd type system that's just different enough from vanilla to screw me over constantly doesn't help.

Touhoumon Purple.

2741
Other Games / Re: Overgrowth: Ninja Rabbit Combat (Alpha)
« on: October 21, 2017, 09:47:37 pm »
Presumably, bugfixes, more additions, and possibly mod showcases. Wouldn't mind more art videos either.

I just killed a wolf in the most badass manner. Threw a knife at it, which landed point-first in its nose. This didn't kill it of course, and it swung at me. I yanked the knife out mid-dodge, killing the thing. I wish I was recording.

2742
Other Games / Re: Overgrowth: Ninja Rabbit Combat (Alpha)
« on: October 21, 2017, 09:01:43 pm »
Yo dudes.

It's out.

2743
Thanks, y'all. I think I'll pass.

2744
Other Games / Re: Terraria - 1.3 released. Big Patch!
« on: October 21, 2017, 05:07:23 pm »
Wyverns can spawn surprisingly low, especially on small worlds. One big reason I usually put at least two or three NPCs on each level when I go the tower route and put bulky projects like statue farms just underground.

2745
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: October 21, 2017, 03:47:39 pm »
I haven't actually watched RWBY, but god damn that character is so cute.


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