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Other Games / Re: Heat Signature: SuperHotline Space Miami
« on: September 22, 2017, 11:06:32 pm »
Another great piece of kit: the self-charging subversive grenade launcher. Hacks turrets, inverts enemy shields. The grenades are set off remotely, so you can set traps. The grenades are also sticky, and can be picked up and passed around by guards. The explosions are also totally silent, so even detonating the grenade in a room full of guards won't alert anyone.
The character that has this grenade launcher (and the previously-mentioned teleport trap) has just completed his personal quest, and I plan to retire him and pass on one of his great items. Which one are people more interested in?
The character that has this grenade launcher (and the previously-mentioned teleport trap) has just completed his personal quest, and I plan to retire him and pass on one of his great items. Which one are people more interested in?
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