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Messages - Sirus

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30452
Other Games / Re: XCOM: Enemy Unknown (New by Firaxis)
« on: October 10, 2012, 04:34:41 pm »
Well, the game does take place Ten Minutes In The Future...

But seriously, the original series was much worse in this regard, so I'm just glad we have at least a little more variety.

Yeah but it makes an interesting cutscene where one person carries his twin to safety.

They have the ability to do whatever they wanted with that cutscene and they just went "Yep... Perfect!"

It makes me wonder if that was meant to be intentionally funny as a sort of poke at the original.
Considering they included the original mohawk/afro combination hair, I wouldn't be surprised.

30453
Other Games / Re: XCOM: Enemy Unknown (New by Firaxis)
« on: October 10, 2012, 04:30:40 pm »
Well, the game does take place Ten Minutes In The Future...

But seriously, the original series was much worse in this regard, so I'm just glad we have at least a little more variety.

30454
Other Games / Re: XCOM: Enemy Unknown (New by Firaxis)
« on: October 10, 2012, 04:19:42 pm »
And yea, enemies apparently don't exist till you trigger em?  It seems 2 Sectoids spawned right behind my bullet catcher...  in plain view.... I shot up enemy that were behind him.

No, they move around in packs, and only enter battle mode when you get close enough.  Sometimes you can hit them before they enter battle mode while they are wondering around in the open.

Yeah but I've had them more then happy to simply mill about or not move rather then explore.

Only in Terror missions and UFO crashes have I seen them actually explore... and even then UFO crashes didn't have enemies attack until I got near the door (Well the ones inside it)
During abduction missions the aliens are busy... abducting. You find them huddled over wrapped-up civvies doing whatever aliens do. They don't explore because they're busy abducting people.
This. Though you'd think that once the shooting started, other groups of aliens would come running over to see what's going on.

30455
Other Games / Re: XCOM: Enemy Unknown (New by Firaxis)
« on: October 10, 2012, 04:08:05 pm »
I'll probably get it next time then, if my computer can play it.

Can you run it? - Great resource site if you're not sure how your rig will handle the game.
Take those results with a grain of salt though. It failed our old computer on most things, even though it could play some games on reduced settings.

30456
This humble representative would be happy to serve humanity in whatever capacity is necessary. This is not a time for conflict or rigid doctrine; our first and only goal must be the preservation of our people and our way of life. Honor and morality demand nothing less.
Calling it now: FD is an infiltrator :P

30457
General Discussion / Re: Video Game Name Generator
« on: October 10, 2012, 12:56:59 pm »
Ultraviolent Katana Rally
Nice.

Unholy Elevator in the Desert
Sounds like a surreal horror game.

30458
Other Games / Re: XCOM: Enemy Unknown (New by Firaxis)
« on: October 10, 2012, 12:26:02 pm »
If you're playing on Steam, F12 works.

30459
I....uh...oh dear. Seventy times. I'm apparently prone to making some rather outlandish and bizarre statements. The best part is in looking at the oldest ones and wondering what the hell I was talking about.
I believe we are in the presence of the master, ladies and gents :o

30460
General Discussion / Re: Best and Worst of: Words
« on: October 10, 2012, 11:59:59 am »
New topic is Best and Worst of: Chairs.

Best chair is recliner. Worst chair is dentist. Yes, they're pretty similar in function.

30461
Twice for me :P

30462
General Discussion / Re: Best and Worst of: Words
« on: October 10, 2012, 11:53:05 am »
Did we go back to sodas, or shall we move on to a whole new topic?

30463
General Discussion / Re: Video Game Name Generator
« on: October 10, 2012, 11:49:04 am »
Heavy Metal Wedding Onslaught
No, THIS needs to be a thing.

30464
Other Games / Re: XCOM: Enemy Unknown (New by Firaxis)
« on: October 10, 2012, 11:45:20 am »
@ Mephansteras:
Gah. I really want to use some of those in the campaign  :-\

30465
Other Games / Re: XCOM: Enemy Unknown (New by Firaxis)
« on: October 10, 2012, 11:38:56 am »
So, no word on those modifiers I posted a while back? Random stat progression, wounds decrease combat ability, stuff like that?

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